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Search results

  1. S

    Campaign Magic Levels

    In the Configure Hero menu there is an option to switch around the overall Firearms Availability level. This is an actual rule in the books. What I was wondering is what sort of coding it uses. I think that a similar thing could be done for the cost of magical enchantments, where...
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    Class that adds Darkvision

    I am entering data for a class ability that grants Dark Vision 60'. I want to make it add to any possible existing level of Dark Vision (most likely from a race). Is there a good way that one of you have figured out and is willing to share? Thanks
  3. S

    Stacking Divine Channel

    I know that the Pathfinder rules have the Cleric and Paladin Divine Channel not stack. However, I liked that it did stack in 3rd edition. Is there an easy way to make them stack? The only thing that comes to mind is to make a copy of them and have them replace the original thing id for their...
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    Spellcaster Guild

    Inner Sea Magic has some guilds in it. In particular I want a character to have the 35 point Esoteric Training. How do I do this? I have all of the pathfinder data sets but I cannot find how to add such a guild let alone that perk.
  5. S

    Cavaliers and Dragons

    I know that there is a Dragonrider class by Super Genius Games; I have it. However, those dragons, while "party legal" are nerfed. They are animal companions, and not the "real" dragons based on the Bestiary. Another option for a character to get a mount, such as a dragon, is by getting a...
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    Pathfinder Setting Data?

    Will there be any data packs available for purchase? For example, the data for the world of Golarion? It is easier to run a campaign when you can have the baseline data (and then alter it as needed). It is also easier to learn a setting when you can go around, kind of wiki-like, instead of...
  7. S

    Spell Points

    I am surely not the only person to consider putting Spell Points onto a character in Hero Lab. I have been thinking about some of the ways to implement it. One would be to make spell-point versions of each class. While that might be the "best" solution, I am thinking that it is more work...
  8. S

    Inner Sea World Guide

    I have noticed that the Noble Scion of Magic does not quite work correctly. It requires that you take one of the languages listed. It seems that this is to be done on the Background tab. If you add one of those languages, it becomes "happy" on the Feats tab. but it was not a free language...
  9. S

    Submissions

    I have been thinking about plugging in data for the community on some of the 3rd party stuff that I have. I have a ton of Super Genius Games stuff, and I want to be able to use it in Hero Lab. There is a Community file available. but it holds only a fraction of the content. How would I...
  10. S

    Feat per Level

    I am new to Pathfinder, but I used to play 3rd edition quite a bit. One thing that had frustrated me many times was that I never had enough feats. I was wondering what the mod would be to make it so you get a feat per level. I suppose that the preferred way would be to have it in addition to...
  11. S

    M&M 3rd ed. Power Level Increase

    The only way to increase Power Level in-game is by using the Journal. This is ok for most games, but some settings (Paragons comes to mind) has it where you spend PP on increasing your PL. I want to make it so that each PL costs 20 per increase. My current method is to buy the power and then...
  12. S

    Hiding Derived Traits

    Is there a way to make certain Derived Traits not show up on the printed sheet? That is, can you have some of them be tracked to keep things honest, but not actually print it? Similarly, is there a way to have it only print if the value is greater than 0? This is a great way to handle the...
  13. S

    Skill Focus match Domain edge

    I want to be able to make up an edge that requires a domain, but it will also bootstrap a skill with an appropriate domain. I am working on an edge-based magic system. I want an edge to be a sort of power class (like Fire). The character would then get a d4 in the Spellcasting:Fire skill...
  14. S

    Two-Handed Weapons

    A lot of people use a house rule where you get a die increase when using a weapon two-handed. Is there a way to add this in when a weapon is marked as being "Two-handed"?
  15. S

    Adept Edge

    The Adept edge has been updated via the errata. The more printing of the Savage Worlds Deluxe Explorer's edition has it corrected, as do both versions of the Deluxe in pdf. The errata is as follows: The Adept Edge in the data file still gives +1d4 Martial Arts damage. This was an easy fix...
  16. S

    Valhalla Graduate

    I am trying to make the Valhalla Graduate from Necropolis add to my Command Radius derived trait. The Valhalla Graduate adds +1 per rank. The only thing that I can think of right now that adds per Rank is the Grit derived trait, but that is not written in a way so as to be added tp an Edge...
  17. S

    Adding dice to skills

    I want to use Languages as the variant under the Knowledge skill. This is easily done by making a copy of Knowledge and calling it Language. What is not easy, however, is how I want the Linguist edge to work. Instead of giving a die roll bonus like other Professional edges, I want it to...
  18. S

    Preclude certain Racial Abilities

    I want some edges to not be available if a character has a certain racial ability pick (in this case, a specific racial hindrance). As an Expression Requirement, it can be made so that an edge would not be available to the character if another edge is taken: hero.tagis[Edge.EDGE_UNIQUE_ID] < 1...
  19. S

    M&M 3rd ed. Custom Weapons

    It is easy to make modifiers for Custom Weapons by adding equipment in the editor. However, I cannot quite figure out how to affect the actual damage of the custom weapon. It is easy to do accuracy. using Laser Sight as an example, but I cannot quite get the damage to change. An example of...
  20. S

    M&M 3rd ed. Preclusion

    I have come up with some Advantages that are mutually exclusive. I cannot quite figure out the Pre-Requisite Expression. I do not know what the tag thingy is called for an advantage (put in all-caps for reference): hero.tagis[ADVANTAGE.adxxx] < 1 The adxxx is the advantage that I want to...
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