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Search results

  1. A

    it_taglist name

    When using it_taglist and the extratag element, how do you get a name to show up identifying what the different tag groups are? Like in Pathfinder for adding bonus feats you see: Category: Bonus For: Feat: I tried adding the title and the addtitle attributes with names in them and nothing...
  2. A

    AGE System

    I'm starting work on a framework for the AGE system. Currently basing it off Dragon AGE as that's all we have available, but hopefully the changes in the Fantasy AGE book won't change things too much that it won't just be adjustable from there. EDIT: With the differences between Fantasy AGE and...
  3. A

    fShowWhat.? Timing

    How early does the fShowWhat.? need to be assigned to something to show the selector?
  4. A

    Calculating values based off tags

    I'm working up a system that will have something similar to the Pathfinder CharCalc.? and ChargeAttr.? tags that are used for calculating trkMax and I was wondering if it would be possible to see some of the component script that is used for that.
  5. A

    Leveraging new prereq tags for custom specials and bootstrap conditions

    Is there a way to leverage the new tags in a bootstrap condition so that they're universal between classes?
  6. A

    Custom Ability & abCategory.? suggestion

    I think it would be handy to have something like tag groups that when assigned to a class helper would add an " | (" & tagids[abCategory.?,"|"] & ")" to the appropriate Custom Ability table for the class. Something like: ClCustPrim.? ClCustSec.? ClCustTer.? ClCustQuat.? ClCustQuin.? Where the...
  7. A

    Expression Match

    OK I'm trying to save some computing power by not using a foreach. I just need the statement to match once, the current foreach is: ~if we're using a shield bash, we get Two-Weapon Fighting foreach pick in hero from BaseWep where "wCategory.ShieldBash & ((fieldval:wIs2nd <> 0) |...
  8. A

    Selection Helpers

    So There are these things called Selection Helpers. You don't really see them, they're kinda invisible for the most part, but they make things in the editor easier. From what I gather in the selection section of the editor we have a list of selectors that assign an "fShowWhat.?" tag. I'm...
  9. A

    Vigilante Playtest

    Just wanted to head this off at the pass: Yes it will be done.
  10. A

    ChargeCalc tag suggstion

    How about a ChargeCalc.? tag that counts the number of times the item appears on the character. For use for things like feats/custom abilities that have a trkmax = number of times you've taken the ability/feat.
  11. A

    SR 5th ed. Limit tag request

    For custom items would it be possible to get tags for the limits that set the Limit to the individual attributes both for Character and Matrix attributes?
  12. A

    Identifying Characters Age for Pre-req

    Is there a way to identify an age category as a pre-req?
  13. A

    Natural Weapon Always Primary

    Is there a tag to assign to a natural weapon that it will always be Primary, even when a weapon is wielded?
  14. A

    Possible Tag/Group request

    Would it be possible to get a tag group that if assigned to a special would assign the attribute bonus to an associated abValue field? My thoughts is that sometimes I'll do a calculation that is based on #attrbonus[?] + half level or something for damage and with it becoming more common for...
  15. A

    Matrix Actions Feature Request

    I'm currently playing a Technomancer and I find it takes me a while to do my Maxtrix Actions. Having to look them up, see what the Dice Pool is, Limit, etc. It would be nice if there could be a Matrix Action component that could be set to calculate the rolls and limits (much like the Attribute...
  16. A

    Apocalypse Engine

    I've been considering trying to come up with a skeleton for the Apocalypse Engine games that would hopefully be a starting point to do things like a full on Apocalypse World, Dungeon World, Monster of the Week, Terminus, Monsterhearts, etc. with little to change. Has anyone else had any thoughts...
  17. A

    Configurable question

    Is there a way to automatically assign a tag and set a field on every item on a configurable? For example assign Helper.SpellLike and Usage.? tags to spells selected via a configurable and setting the trkMax field?
  18. A

    Increasing the threat range of an Improved Critical

    The version of Improved Critical I'm working on states that at 20th level if the weapon you are using is keen in addition to having Improved critical it increases the threat range by +1 So a dagger that is 19-20, would become 17-20 with Improved Critical or Keen on it, and at 20th level with...
  19. A

    Reducing Two-Weapon Fighting Penalties

    Is there a way to reduce the attack penalty on attacks granted by the two weapon fighting chain of feats? I'm working on a new version of the feats and for example Greater Two Weapon Fighting has "At 18th level, reduce the penalties on this attack to -5" But the attack is granted by a tag and...
  20. A

    Making an Ability Summary

    I want to make an abSumm field for my traits like in Pathfinder so the summaries can be set based on the rank of the trait. I'm assuming that it has a component script that is something like [code] if (field[abSumm].isempty <> 0) then field[abSumm].text = *Summary Text* endif what I'm not...
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