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Forum: HL - Pathfinder Roleplaying Game July 12th, 2021, 09:47 AM
Replies: 25
Views: 13,195
Posted By TCArknight
Well, here's the thing..... There hasn't...

Well, here's the thing.....

There hasn't been a Paizo release for 1E since August 2019, and that was the last book in the Tyrant's Grasp AP.

What exactly is HLC missing for 1E?
Forum: HL - Savage Worlds June 26th, 2021, 04:11 PM
Replies: 548
Views: 131,705
Posted By TCArknight
re: acMaxWounds - the acMaxWounds field...

re: acMaxWounds -

the acMaxWounds field seems to determine how many points of wound damage it takes to show INC on the In-Play tab.

For a PC, this field seems to begin at 4, but for a...
Forum: HL - Savage Worlds June 26th, 2021, 04:03 PM
Replies: 548
Views: 131,705
Posted By TCArknight
Melee Vehicle weapons are showing RoF as part of...

Melee Vehicle weapons are showing RoF as part of the output for character sheets. (wpNotes field for special weapons doesn't exclude wpFireRate for melee weapons)
Forum: HL - Savage Worlds June 23rd, 2021, 12:55 AM
Replies: 284
Views: 94,039
Posted By TCArknight
Can alwaysupdate="yes" be added to the portals on...

Can alwaysupdate="yes" be added to the portals on the Basics tab and the Summary Basics tab (tab_basics.dat and the summ_basics.dat) (or at least to the bmStatus and smStatus portals)?

I have a...
Forum: HL - Savage Worlds June 20th, 2021, 07:39 AM
Replies: 10
Views: 7,466
Posted By TCArknight
What error are you getting?

What error are you getting?
Forum: HL - Savage Worlds June 18th, 2021, 08:45 PM
Replies: 548
Views: 131,705
Posted By TCArknight
I’ll get a bit more specific detail, but it looks...

I’ll get a bit more specific detail, but it looks like creatures at least begin with max wounds of 2. So, when taking wounds, it’s -1 -> -2 -> Incapacitated on the 3rd.
Forum: HL - Savage Worlds June 18th, 2021, 08:37 PM
Replies: 4
Views: 528
Posted By TCArknight
I had backed the KS for it and the subsequent...

I had backed the KS for it and the subsequent adventure book, and really love the take on a PA world.



There are some interesting SW takes as well…
Forum: HL - Savage Worlds June 17th, 2021, 03:22 PM
Replies: 4
Views: 528
Posted By TCArknight
Interest in The After?

Would there be interest in a dataset for The After (from Fainting Goat Games and Jade Monkey Studios)?

I'm finishing up the Creatures, but I think most all of the rest of the chargen stuff is in. ...
Forum: HL - Savage Worlds June 17th, 2021, 01:32 PM
Replies: 548
Views: 131,705
Posted By TCArknight
Size does not seem to be adding to Max Wounds....

Size does not seem to be adding to Max Wounds. For example, a creature with Size 4 should have 3 wounds before incapacitated. The acMaxWound value of the hero in this case though remains 2
Forum: HL - Savage Worlds June 10th, 2021, 11:38 AM
Replies: 284
Views: 94,039
Posted By TCArknight
Would it be possible to get an additional chooser...

Would it be possible to get an additional chooser added to adjustments? I'd like to be able to select a weapon/item (much like current adjWeapon) and apply a Tag to it (where the tag would be...
Forum: HL - Savage Worlds May 30th, 2021, 09:20 AM
Replies: 284
Views: 94,039
Posted By TCArknight
One big change in the latest version (v1.3) of...

One big change in the latest version (v1.3) of the core Savage Pathfinder is to revert to languages as a "have it or not" thing instead of a skill.

So we if this is the way things will be going,...
Forum: HL - Savage Worlds May 30th, 2021, 09:19 AM
Replies: 284
Views: 94,039
Posted By TCArknight
One big change in the latest version (v1.3) of...

One big change in the latest version (v1.3) of the core Savage Pathfinder is to revert to languages as a "have it or not" thing instead of a skill.

So we if this is the way things will be going,...
Forum: HL - User Projects May 5th, 2021, 05:15 PM
Replies: 184
Views: 58,784
Posted By TCArknight
A new version should be showing as available....

A new version should be showing as available. (@Farling - I double checked and this should have both the advancement.core and the components.core files. let me know if still not seeing them... )

...
Forum: HL - User Projects May 3rd, 2021, 09:31 AM
Replies: 184
Views: 58,784
Posted By TCArknight
Very odd.... do you have advancement.core and...

Very odd.... do you have advancement.core and components.core? I believe components.core would contain the ones you had listed...
Forum: HL - User Projects April 30th, 2021, 01:59 PM
Replies: 184
Views: 58,784
Posted By TCArknight
Ok, Intrepid and Miranda issues are fixed for...

Ok, Intrepid and Miranda issues are fixed for next release.

Also, looks like Photon Torpedoes still were including the Scale in the Damage calculation when they shouldn't:

I just need to go...
Forum: HL - Savage Worlds April 29th, 2021, 07:30 AM
Replies: 2
Views: 1,035
Posted By TCArknight
No luck. I get: That line 9 is...

No luck. I get:
That line 9 is eachpick.amendthing[...]

I found a thread I had about amendthing: https://forums.wolflair.com/showthread.php?t=55973&highlight=amendthing

In it, Mathias mentions...
Forum: HL - Savage Worlds April 27th, 2021, 02:58 PM
Replies: 2
Views: 1,035
Posted By TCArknight
Questions about PowerMods.??? tags

Ok, I'm playing around with this to find the best way to deal with Mega Modifiers for Savage Rifts... :)



I have no problem adding a new PowerMods.? tag as long as I add it before Setup/2000...
Forum: HL - Savage Worlds April 27th, 2021, 01:58 PM
Replies: 548
Views: 131,705
Posted By TCArknight
Thank you sir! :) Appreciate all you do!

Thank you sir! :) Appreciate all you do!
Forum: HL - Savage Worlds April 27th, 2021, 11:00 AM
Replies: 548
Views: 131,705
Posted By TCArknight
I'm not seeing the appenddesc macro in the...

I'm not seeing the appenddesc macro in the definition.def file in either the savage or the savage/source folder...
Forum: HL - Savage Worlds April 26th, 2021, 06:01 PM
Replies: 216
Views: 61,694
Posted By TCArknight
Yea! Looking forward to digging in. :)

Yea! Looking forward to digging in. :)
Forum: HL - User Projects April 22nd, 2021, 10:12 AM
Replies: 184
Views: 58,784
Posted By TCArknight
Thanks! I'll check into these and see what...

Thanks!

I'll check into these and see what can be done.
Forum: HL - User Projects March 29th, 2021, 11:13 AM
Replies: 184
Views: 58,784
Posted By TCArknight
New version 1.10 should be available from the...

New version 1.10 should be available from the update link in the post linked to below. :)
Forum: HL - User Projects March 25th, 2021, 04:33 AM
Replies: 184
Views: 58,784
Posted By TCArknight
I did not realize I hadn't gotten this in there....

I did not realize I hadn't gotten this in there. Working on that now, and should have in the next week or so...
Forum: HL - Authoring Kit February 21st, 2021, 02:29 PM
Replies: 2
Views: 4,079
Posted By TCArknight
@Mathias - Am I correct that this is possible? ...

@Mathias - Am I correct that this is possible?

Main component - Base vehicle
* Gizmo 1 - Vehicle Modes - tags base vehicle with mode to allow for active weapons
* Gizmo 2 - Vehicle Weapons
**...
Forum: HL - Savage Worlds January 13th, 2021, 05:42 AM
Replies: 548
Views: 131,705
Posted By TCArknight
Howdy! Is the free skill supposed to be at...

Howdy!

Is the free skill supposed to be at d6 level? The Helper.CoreSkill tag just ensures that the d4 rank is free. If you need the d6 to be as well, then you need to add this on the property at...
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