Forum: HL - Savage Worlds
July 30th, 2023, 12:11 PM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
March 9th, 2023, 09:24 AM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
March 7th, 2023, 11:05 PM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
February 27th, 2023, 07:33 AM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
October 20th, 2021, 09:06 AM
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Replies: 295
Views: 146,273
Oh, yes. The one downside to the Kickstarter...
Oh, yes. The one downside to the Kickstarter model is that there's no way for us to get advance copies of the material, so we have to wait until the book is finalized before we can modify Hero Lab....
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Forum: HL - Savage Worlds
June 10th, 2021, 11:48 PM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
July 23rd, 2020, 10:42 PM
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Replies: 295
Views: 146,273
OK, two updates here....
On making...
OK, two updates here....
On making ModType.xxx tag dynamic - that's a problem as Regular Armor is not set up to support Modifications. I haven't seen any rules for that. All other gear that uses...
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Forum: HL - Savage Worlds
June 14th, 2020, 12:57 PM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
June 7th, 2020, 11:20 AM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
June 7th, 2020, 05:22 AM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
May 26th, 2020, 12:47 AM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
May 24th, 2020, 04:29 AM
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Replies: 295
Views: 146,273
Yeah, I was thinking of those mods. The Powers...
Yeah, I was thinking of those mods. The Powers did not get set up that way because they can change each time the spell is cast. So there is no persistence at all.
And you probably want to create a...
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Forum: HL - Savage Worlds
May 19th, 2020, 08:43 AM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
May 18th, 2020, 03:30 PM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
May 14th, 2020, 12:58 PM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
May 12th, 2020, 04:19 PM
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Replies: 295
Views: 146,273
The difficulty is adding an automatic pick to a...
The difficulty is adding an automatic pick to a hero is problematic. The Core Skills are all tagged, and those tags can be dropped/added to change them for the Setting. So if you could leverage that...
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Forum: HL - Savage Worlds
May 11th, 2020, 02:59 PM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
May 11th, 2020, 02:52 PM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
May 9th, 2020, 01:40 PM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
October 13th, 2019, 07:05 PM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
October 13th, 2019, 03:10 PM
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Replies: 295
Views: 146,273
As far as Domain and user selectability for...
As far as Domain and user selectability for Cyberware, it already exists, really. For selectability, use Equippable. It'll pop up that check box. Look at Skill Chips as an example. And for the domain...
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Forum: HL - Savage Worlds
June 25th, 2019, 10:24 PM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
June 25th, 2019, 10:24 PM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
June 25th, 2019, 10:23 PM
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Replies: 295
Views: 146,273
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Forum: HL - Savage Worlds
November 6th, 2018, 08:16 PM
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Replies: 295
Views: 146,273
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