Forum: HL - Pathfinder Roleplaying Game
December 27th, 2013, 04:06 PM
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Replies: 9
Views: 5,843
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Forum: Army Builder
February 28th, 2006, 05:56 PM
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Replies: 2
Views: 2,745
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Forum: Army Builder
February 26th, 2006, 07:31 AM
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Replies: 2
Views: 2,745
Advice on variable unit cost
I'm working with a game system with variable unit costs. There are two distinct ways to create an army:
1. create a card deck, which modifies the basic values of the units
2. use an existing...
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Forum: Army Builder
January 31st, 2006, 10:00 PM
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Replies: 6
Views: 3,461
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Forum: Army Builder
January 31st, 2006, 09:51 PM
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Replies: 6
Views: 3,461
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Forum: Army Builder
January 31st, 2006, 09:38 PM
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Replies: 6
Views: 3,461
Latest experiment. I changed the Nature of my...
Latest experiment. I changed the Nature of my option to "include".
The link is not added as long as minimum equals maximum. If minimum and maximum are different, the link is added.
Is this...
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Forum: Army Builder
January 30th, 2006, 09:00 PM
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Replies: 6
Views: 3,461
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Forum: Army Builder
January 30th, 2006, 07:33 AM
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Replies: 6
Views: 3,461
option does not create child link
I suspect that I am doing something wrong -- that's usually the case! :)
I have an option that adds an item when the option is selected. When I change the minimum and maximum range to 1, the...
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Forum: Army Builder
January 30th, 2006, 07:17 AM
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Replies: 4
Views: 3,599
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Forum: Army Builder
January 13th, 2006, 10:48 PM
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Replies: 4
Views: 3,599
Thank you for your reply.
I thought of this...
Thank you for your reply.
I thought of this as well. If I have 23 races, then I simply have to code 23 links that display the minimum and maximum. When I code, I can unroll my loop of 3...
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Forum: Army Builder
January 13th, 2006, 02:23 PM
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Replies: 5
Views: 4,028
You read the tutorial. That is great.
I...
You read the tutorial. That is great.
I would highly recommend that you copy the minimal directory and use that as your basic starting point. This is the quickest way to get started. You will...
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Forum: Army Builder
January 10th, 2006, 07:35 PM
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Replies: 4
Views: 3,599
Setting a variable initial option value
I am working on deck construction and variable unit cost system. My latest challenge is how to set the minimum option value when a specific race is selected.
Here's the structure:
1. The card...
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Forum: Army Builder
January 10th, 2006, 07:09 PM
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Replies: 3
Views: 3,469
As one newbie to another, I can recommend the...
As one newbie to another, I can recommend the example data files. There is the rather complex one, example. I started with the minimal data file when I started the Warmaster Ancients data file.
...
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Forum: Army Builder
January 10th, 2006, 07:04 PM
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Replies: 10
Views: 7,904
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Forum: Army Builder
January 10th, 2006, 06:59 PM
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Replies: 4
Views: 3,355
Excellent reply. Thank you. I've implemented...
Excellent reply. Thank you. I've implemented many of the suggestions already using global stats associated with the card deck.
In answer to your question regarding deck construction, it is...
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Forum: Army Builder
January 4th, 2006, 10:19 AM
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Replies: 4
Views: 3,355
sure.
First the user selects a set of cards...
sure.
First the user selects a set of cards that define the army:
2 Infantry Move, 2 Melee, 2 Cavalry Move, 1 Difficult Terrain, 10 Milling About, 1 Uncontrolled Charge
Total of 18 cards. ...
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Forum: Army Builder
December 31st, 2005, 07:13 AM
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Replies: 4
Views: 3,355
Advice Request: Variable Unit Cost
I have a new AB 3.1 project that is stretching my abilities as an author. I think AB 3.1 has all of the features I require, but could use some advice as to the structure of the data files.
The...
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Forum: Army Builder
December 30th, 2005, 08:34 AM
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Replies: 10
Views: 7,904
Suggestion: Include AB2.0 data file support
I have witnessed several discussions regarding the cost of upgrading AB 2.0 to 3.1. Most of the discussions revolve around a single point purchase price and yearly fee. To me, this is a non-issue,...
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Forum: Army Builder
December 22nd, 2005, 07:31 PM
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Replies: 5
Views: 3,804
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Forum: Army Builder
December 20th, 2005, 11:25 AM
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Replies: 5
Views: 3,804
I found a way around this for me.
I...
I found a way around this for me.
I changed the command chariot to an item. The calculation is performed corrected using the "Cost is Single?/yes" option on the link for the option.
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Forum: Army Builder
December 20th, 2005, 08:03 AM
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Replies: 5
Views: 3,804
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Forum: Army Builder
December 20th, 2005, 07:54 AM
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Replies: 5
Views: 3,804
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Forum: Army Builder
December 10th, 2005, 02:06 PM
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Replies: 11
Views: 5,750
Forgot to add one other important item.
This...
Forgot to add one other important item.
This makes the output for minimums and maximums the same without a lot of maintenance. I have to maintain only a handful of rules but automatically get the...
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Forum: Army Builder
December 10th, 2005, 02:04 PM
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Replies: 11
Views: 5,750
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Forum: Army Builder
December 6th, 2005, 08:14 PM
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Replies: 11
Views: 5,750
I've been playing with this for a bit now. I...
I've been playing with this for a bit now. I realized that General was a bad example. The issue is with most units in the ruleset have specific maximums depending upon the race.
In some ways, I...
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