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Posts Made By:
dungeonguru
Forum:
HL - D&D 5th Edition SRD
February 16th, 2022, 04:44 AM
Replies:
15
Question on Max Ability Scores
Views:
6,904
Posted By
dungeonguru
I don't think you can code around the limit at 30...
I don't think you can code around the limit at 30 without putting an official ticket in with LWD (support@wolflair.com) or at the bug reporting support page...
Forum:
HL - D&D 5th Edition SRD
January 28th, 2022, 10:12 AM
Replies:
5
Deep Magic by KP (Complete Edition)
Views:
1,081
Posted By
dungeonguru
A lot of the spells should be in the Midgard...
A lot of the spells should be in the Midgard Heroes Handbook they sell - that book included a lot of spells and some subclasses from the following:
Ley Lines
Ring
Rune
Dragon
Heiroglyph...
Forum:
HL - D&D 5th Edition SRD
January 14th, 2022, 11:52 AM
Replies:
3
Error Replacing SRD Monsters
Views:
1,130
Posted By
dungeonguru
No, and it will probably cause a different...
No, and it will probably cause a different problem with encounter builder since you can't replace cleanly.
I'd say try to put a ticket in to look at why replace isn't working.
Forum:
HL - D&D 5th Edition SRD
January 11th, 2022, 12:01 PM
Replies:
3
Error Replacing SRD Monsters
Views:
1,130
Posted By
dungeonguru
Your assumption is probably correct, there are a...
Your assumption is probably correct, there are a lot of behaviors cooked into the SRD related code. I don't think HLC will get much in the way of future resources from Lone Wolf - so have to figure...
Forum:
HL - D&D 5th Edition SRD
November 29th, 2021, 10:15 AM
Replies:
4
Add or Increase Darkvision
Views:
750
Posted By
dungeonguru
I think that's the way the .user file looks - I...
I think that's the way the .user file looks - I just fill out fields in the editor and don't think I've used the behavior modifier on the field.
I tried to do some deeper digging but since a lot...
Forum:
HL - D&D 5th Edition SRD
November 25th, 2021, 02:31 PM
Replies:
4
Add or Increase Darkvision
Views:
750
Posted By
dungeonguru
I think you're looking to start at this thread...
I think you're looking to start at this thread (https://forums.wolflair.com/showthread.php?t=60173&highlight=darkvision).
Basically Darkvision thing looks for two field values -- abValue and...
Forum:
HL - D&D 5th Edition SRD
October 7th, 2021, 04:25 AM
Replies:
1
Tabaxi Module Question
Views:
1,149
Posted By
dungeonguru
I don't think there's a purchasable module you're...
I don't think there's a purchasable module you're looking for. You need to look at the first thread in this subforum and download the community pack.
...
Forum:
HL - D&D 5th Edition SRD
October 7th, 2021, 04:23 AM
Replies:
2
Fist Wraps
Views:
1,394
Posted By
dungeonguru
I think all you need to do is make sure that the...
I think all you need to do is make sure that the weapon has wCategory.Unarmed on it or mark it as a monk/martial arts weapon.
Forum:
HL - D&D 5th Edition SRD
October 7th, 2021, 04:19 AM
Replies:
4
Limited Spell Casting
Views:
1,248
Posted By
dungeonguru
The lines you highlight in red only control the...
The lines you highlight in red only control the number of spells or cantrips known at a given level, not the slots.
Slots are determined by the caster helper:
perform...
Forum:
HL - D&D 5th Edition SRD
July 10th, 2021, 06:18 AM
Replies:
3
Background Prerequisite
Views:
2,132
Posted By
dungeonguru
Personally I've been out in the sticks without...
Personally I've been out in the sticks without internet for a month.
I think you can try two approaches here.
1. Use the #hasability[XXX] macro. This returns a 1 or 0 depending on if the...
Forum:
HL - D&D 5th Edition SRD
June 1st, 2021, 04:04 AM
Replies:
4
Giving Subrace a choice of 1 melee weapon and one range proficiency
Views:
2,724
Posted By
dungeonguru
Note: I may have mis-pelled something so...
Note: I may have mis-pelled something so double-check the tags on the weapons.
You might want to look at the Weapon Master feats to get some ideas.
The usrCandid1 (or search expression) field...
Forum:
HL - D&D 5th Edition SRD
May 29th, 2021, 08:29 AM
Replies:
4
Displaying PP for Homebrew Psionic Handbook Mystic
Views:
2,415
Posted By
dungeonguru
Jave you checked out all of the Editor help...
Jave you checked out all of the Editor help files? Have you looked at the wiki over on github?
#levelcount[NAME] is a macro that counts all the tags that match Classes.NAME where NAME is the name...
Forum:
HL - D&D 5th Edition SRD
May 5th, 2021, 04:24 PM
Replies:
11
Need help with Code fix
Views:
3,260
Posted By
dungeonguru
I think you have the right thought pattern going...
I think you have the right thought pattern going but you're both missing some communications.
You do need to check if you are equipped before you send the final die size you can do this by using...
Forum:
HL - D&D 5th Edition SRD
March 19th, 2021, 10:20 AM
Replies:
987
Sticky:
D&D 5e Community Pack
Views:
575,374
Posted By
dungeonguru
Same way, start a line with <!-- move...
Same way, start a line with
<!--
move down and end the comment with a
-->
You have to edit the file in a text editor rather than through the normal editor.
If you're interested in old...
Forum:
HL - D&D 5th Edition SRD
March 19th, 2021, 07:45 AM
Replies:
987
Sticky:
D&D 5e Community Pack
Views:
575,374
Posted By
dungeonguru
I think those were put there to hide the original...
I think those were put there to hide the original community version of the TPK games 5e Feats and some Kobold Press Midgard Hero materials. Both were decommissioned at some point (obsoleted).
...
Forum:
HL - D&D 5th Edition SRD
March 7th, 2021, 02:57 PM
Replies:
18
Deities
Views:
5,490
Posted By
dungeonguru
The code works perfect but the way it's written...
The code works perfect but the way it's written is as a mechanic that gets loaded through the configure hero options rather than as adjustments added later.
It wouldn't be a problem to modify it...
Forum:
HL - D&D 5th Edition SRD
March 1st, 2021, 10:59 AM
Replies:
3
level-specific spell-like ability shows up all the time
Views:
1,896
Posted By
dungeonguru
It seems to me that when you bootstrap spells...
It seems to me that when you bootstrap spells like that to an ability, they don't inherit the "hidden" tags from where your ability isn't activated by your level.
You can add a conditional to the...
Forum:
HL - D&D 5th Edition SRD
December 2nd, 2020, 04:35 AM
Replies:
4
Automatic calculations help???
Views:
2,002
Posted By
dungeonguru
In the editor's local help files you can find an...
In the editor's local help files you can find an example in the eval scripts link:
In your specific case it would be something like this for Intelligence:
field[abValue].value = 1 +...
Forum:
HL - D&D 5th Edition SRD
November 23rd, 2020, 07:46 AM
Replies:
15
Spell Less Ranger as a Class Variant
Views:
3,253
Posted By
dungeonguru
One problem is that Spell-Less Ranger is a...
One problem is that Spell-Less Ranger is a different class than Ranger - at least from a code standpoint.
I think what will have to happen is that you'll have to make copies of all the procedures...
Forum:
HL - D&D 5th Edition SRD
November 20th, 2020, 12:09 PM
Replies:
16
Disabling Spells
Views:
4,021
Posted By
dungeonguru
One thing to try to is to look into the floating...
One thing to try to is to look into the floating info windows and choose Show Selection Tasks and find the copies of your spell.
Those windows show when scripts run against the pick, sometimes...
Forum:
HL - D&D 5th Edition SRD
November 19th, 2020, 08:10 AM
Replies:
16
Disabling Spells
Views:
4,021
Posted By
dungeonguru
Here's and example of how I might set up the...
Here's and example of how I might set up the foreach.
var searchexpr as string
searchexpr = "thingid.(spellID) & Helper.Memorized"
foreach pick in hero from BaseSpell where searchexpr...
Forum:
HL - D&D 5th Edition SRD
November 18th, 2020, 04:37 PM
Replies:
16
Disabling Spells
Views:
4,021
Posted By
dungeonguru
The spell in the spellbook will have a tag:...
The spell in the spellbook will have a tag: Spellbook.cHelpWiz
The prepared spell will have a tag: Helper.Memorized
You might want to find the one with Helper.Memorized and remove the Helper tag....
Forum:
HL - D&D 5th Edition SRD
November 18th, 2020, 04:31 PM
Replies:
13
Increasingly Magical Weapons
Views:
3,005
Posted By
dungeonguru
Timing is important for every script not just for...
Timing is important for every script not just for In-Play tasks. It really depends on what is being touched.
Forum:
HL - D&D 5th Edition SRD
November 18th, 2020, 07:18 AM
Replies:
13
Increasingly Magical Weapons
Views:
3,005
Posted By
dungeonguru
I'm not sure why you're calling a child object in...
I'm not sure why you're calling a child object in your script. If you're running scripts on the weapon itself shouldn't it be just
field[Bonus].value += 1
also, check the timing. The Defender...
Forum:
HL - D&D 5th Edition SRD
November 17th, 2020, 05:29 AM
Replies:
4
Testing for Proficiency with any Martial Weapon
Views:
2,552
Posted By
dungeonguru
Elemental Adept over in feats is a good thing to...
Elemental Adept over in feats is a good thing to look at - it shows how to put a complex script/procedure like 5CHasSpell (located in the procedures validate .user file) into a pre-req as a...
Showing results 1 to 25 of 500
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