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Search: Posts Made By: Gumbytie
Forum: HL - Savage Worlds August 2nd, 2023, 11:00 AM
Replies: 10
Views: 2,249
Posted By Gumbytie
So this latest suggestion worked. ...

So this latest suggestion worked.

Pre-Traits/5000


if (field[grIsEquip].value <> 0) then
foreach pick in hero where "thingid.miSFAPath2"
eachpick.field[wpDmgBonus].value += 2
...
Forum: HL - Savage Worlds August 2nd, 2023, 05:14 AM
Replies: 10
Views: 2,249
Posted By Gumbytie
Heh, I think we got sidetracked. My original...

Heh, I think we got sidetracked. My original problem was the script at top of this thread would affect ALL weapons, etc. I was trying to figure out how to limit the effects to just applying to that...
Forum: HL - Savage Worlds August 1st, 2023, 08:55 AM
Replies: 10
Views: 2,249
Posted By Gumbytie
Hmm, okay, but this isn't for construction....

Hmm, okay, but this isn't for construction. Assuming I am understanding.

This is magic weapon listed in the new Fantasy Companion, just something a player can select normally.

I was just going...
Forum: HL - Savage Worlds July 31st, 2023, 06:09 AM
Replies: 10
Views: 2,249
Posted By Gumbytie
But this isn't a weapon the user "adds" magic...

But this isn't a weapon the user "adds" magic ability to. This is a weapon in the existing Fantasy Companion. There are several similar weapons that have these kind of affects (effects?) but there is...
Forum: HL - Savage Worlds July 30th, 2023, 04:28 PM
Replies: 10
Views: 2,249
Posted By Gumbytie
A good start hint, thank you very much. I can...

A good start hint, thank you very much. I can sorta see where I am supposed to going with this but Trademark Weapon uses a Chosen field to drive it.

I need this to work on a magic weapon the...
Forum: HL - Savage Worlds July 30th, 2023, 11:52 AM
Replies: 10
Views: 2,249
Posted By Gumbytie
Weapons specific damage and attack bonuses

So I have never tried to apply these bonuses to one particular weapon when equipped.

Example, from the Fantasy Companion the "Pathblocker". It grants the wielder +2 to his Fighting and damage...
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