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Search: Posts Made By: Gumbytie
Forum: HL - Savage Worlds August 17th, 2023, 01:02 PM
Replies: 7
Views: 1,546
Posted By Gumbytie
That worked. Strange, I really thought I tried...

That worked. Strange, I really thought I tried that option. Sigh, getting old.
Forum: HL - Savage Worlds August 17th, 2023, 11:00 AM
Replies: 7
Views: 1,546
Posted By Gumbytie
Yes, I was wondering if it might be the timing....

Yes, I was wondering if it might be the timing. But didn't want to randomly guess at something new.
Forum: HL - Savage Worlds August 17th, 2023, 04:45 AM
Replies: 7
Views: 1,546
Posted By Gumbytie
Hmm, I used the Debug trick you used me to...

Hmm, I used the Debug trick you used me to double-check. Simplified code a bit to tes.


if (tagis[Equipped.Equipped] <> 0) then
var swim as number
swim = #trait[trPace]

debug #trait[trPace]...
Forum: HL - Savage Worlds August 16th, 2023, 03:30 PM
Replies: 7
Views: 1,546
Posted By Gumbytie
Swim speed = Pace

So I want to track Swim Speed to Pace.

Traits/5000


var swim as number
swim = hero.child[trPace].value
if (#resmax[resLoadLim] < hero.child[resEncumb].field[resSpent].value) then
swim -= 2...
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