Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Search Forums

Notices

Showing results 1 to 7 of 7
Search took 0.01 seconds.
Search: Posts Made By: Kendall-DM
Forum: HL - d20 System April 3rd, 2012, 09:18 AM
Replies: 1,132
Views: 5,881,960
Posted By Kendall-DM
I think the original author was Lawful_g/Aaron,...

I think the original author was Lawful_g/Aaron, since it appears to be tied to a bunch of creatures from the MM. I tried hiding it and got errors on those monsters. As to why he is calling it so...
Forum: HL - d20 System April 2nd, 2012, 01:48 PM
Replies: 1,132
Views: 5,881,960
Posted By Kendall-DM
Major bug in the files with regard to Flying....

Major bug in the files with regard to Flying. I've noticed that you changed xFly by replacing it with xFly2, so that you can call the CalcValue earlier (at First/100). Unfortunately, now alot of...
Forum: HL - d20 System March 7th, 2012, 11:52 AM
Replies: 1,132
Views: 5,881,960
Posted By Kendall-DM
Sorry, I should have mentioned, rHitDice is on...

Sorry, I should have mentioned, rHitDice is on the BaseRace, so what I've had to do in the past is do a foreach on the BaseRace, and then get the each.field[rHitDice].value to avoid the error. It's...
Forum: HL - d20 System March 7th, 2012, 09:53 AM
Replies: 1,132
Views: 5,881,960
Posted By Kendall-DM
You can also count racial Hit Dice by looking at...

You can also count racial Hit Dice by looking at the race's rHitDice value, or counting the Classes.Race tag on the Hero.
Forum: HL - d20 System November 14th, 2011, 05:07 PM
Replies: 1,132
Views: 5,881,960
Posted By Kendall-DM
I want to first apologize for not thoroughly...

I want to first apologize for not thoroughly testing this once I had the fix in place. I apparently only tested it on single class druids, as the ranger and the multi-classed druid were not giving...
Forum: HL - d20 System June 16th, 2011, 05:55 PM
Replies: 1,132
Views: 5,881,960
Posted By Kendall-DM
I've actually cleaned up Natural Bond by reducing...

I've actually cleaned up Natural Bond by reducing alot of the code. If interested in a cleaner version, here it is.

First/498
~ If we're disabled, do nothing
doneif (tagis[Helper.FtDisable] <>...
Forum: HL - d20 System June 16th, 2011, 03:31 PM
Replies: 1,132
Views: 5,881,960
Posted By Kendall-DM
Natural Bond is almost there, but not quite. I...

Natural Bond is almost there, but not quite. I shall try to solve this problem myself, but as the code is written, there is the possibility that a character will receive an incorrect bonus from this...
Showing results 1 to 7 of 7

 
Forum Jump

All times are GMT -8. The time now is 01:54 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.