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Search: Posts Made By: AllusiveMan
Forum: HL - Pathfinder Roleplaying Game January 22nd, 2024, 11:21 PM
Replies: 2
Views: 778
Posted By AllusiveMan
Thanks for the reply! I had actually kinda...

Thanks for the reply! I had actually kinda settled on a price of 25,000 in my mind, which is right in line with the greater version of a +1 level metamagic rod (24,500 gp). I think I'll take your...
Forum: HL - Pathfinder Roleplaying Game January 22nd, 2024, 06:00 PM
Replies: 2
Views: 778
Posted By AllusiveMan
Need opinions on pricing a custom magic item

I created a custom item for my pf1e game. Looking for opinions on how to price it.



In effect, this lets you take one extra person on a teleportation spell, and perhaps travel a little bit...
Forum: HL - Pathfinder Roleplaying Game August 3rd, 2022, 04:35 PM
Replies: 5
Views: 1,909
Posted By AllusiveMan
This is awesome. Thank you so much!

This is awesome. Thank you so much!
Forum: HL - Pathfinder Roleplaying Game August 1st, 2022, 09:28 PM
Replies: 5
Views: 1,909
Posted By AllusiveMan
Follow up question. If I wanted to exclude...

Follow up question. If I wanted to exclude wands--but only those that have a "Cure" spell or "Restoration" spell on them, how do I test for that?
Forum: HL - Pathfinder Roleplaying Game July 31st, 2022, 12:54 AM
Replies: 5
Views: 1,909
Posted By AllusiveMan
Beautiful. This worked perfectly. Thank you!

Beautiful. This worked perfectly. Thank you!
Forum: HL - Pathfinder Roleplaying Game July 29th, 2022, 04:04 PM
Replies: 5
Views: 1,909
Posted By AllusiveMan
Adjustment: Potions don't count in Gear Value

Hi all. I'm looking to create a new adjustment, similar to "Equipment Don't Count in Gear Value," except instead of allowing you to select one item from a picklist of your gear, it would loop through...
Forum: HL - Pathfinder Roleplaying Game March 28th, 2022, 10:58 AM
Replies: 4
Views: 2,177
Posted By AllusiveMan
Okay. Thank you both.

Okay. Thank you both.
Forum: HL - Pathfinder Roleplaying Game March 25th, 2022, 11:09 PM
Replies: 4
Views: 2,177
Posted By AllusiveMan
Transformative weapon

Maybe a dumb question, but how does one deal with transformative (or greater transformative) weapons in HL? As in how do you alter the base weapon type on the fly, particularly for a weapon that...
Forum: HL - Pathfinder Roleplaying Game October 27th, 2021, 12:22 PM
Replies: 5
Views: 2,337
Posted By AllusiveMan
Okay. Thank you. I will just jank it by having...

Okay. Thank you. I will just jank it by having the item add Step Up via bootstrap, and make a note in the item description that if they already have Step Up, they will need to manually add the...
Forum: HL - Pathfinder Roleplaying Game October 27th, 2021, 11:27 AM
Replies: 5
Views: 2,337
Posted By AllusiveMan
So I can't add the feat via bootstrap in this...

So I can't add the feat via bootstrap in this case? Can it be added through eval script?
Forum: HL - Pathfinder Roleplaying Game October 27th, 2021, 10:10 AM
Replies: 5
Views: 2,337
Posted By AllusiveMan
item that adds next feat in Step Up chain

Hi. I'm creating a custom item similar to War-kilt of Sarenrae. I want it to automatically grant the wearer the next feat in the Step Up --> Following Step --> Step Up and Strike chain, depending on...
Forum: HL - Pathfinder Roleplaying Game October 22nd, 2021, 06:21 PM
Replies: 8
Views: 2,661
Posted By AllusiveMan
Point taken. And thank you for trying to help. ...

Point taken. And thank you for trying to help.

I've given up on this project, however. It's trickier than I expected and not worth the effort.
Forum: HL - Pathfinder Roleplaying Game October 22nd, 2021, 01:40 PM
Replies: 8
Views: 2,661
Posted By AllusiveMan
Unfortunately, I couldn't get it to work, no...

Unfortunately, I couldn't get it to work, no matter how I set up the timing. Seems like testing for languages known in a bootstrap is just too damn hard! I even found another thread from 5 years ago...
Forum: HL - Pathfinder Roleplaying Game October 22nd, 2021, 09:57 AM
Replies: 8
Views: 2,661
Posted By AllusiveMan
Many thanks. I will try these things.

Many thanks. I will try these things.
Forum: HL - Pathfinder Roleplaying Game October 22nd, 2021, 09:37 AM
Replies: 8
Views: 2,661
Posted By AllusiveMan
To perhaps be a bit clearer, what I need is a tag...

To perhaps be a bit clearer, what I need is a tag expression to place in a bootstrap condition, checking for whether the hero knows a given language. Is there any sort of macro set up for this, or...
Forum: HL - Pathfinder Roleplaying Game October 21st, 2021, 04:58 PM
Replies: 8
Views: 2,661
Posted By AllusiveMan
check for language known

Hoping someone can show me the script for a bootstrap condition to check to see if the hero knows a particular language (let's say elven just for the sake of example). I've been unable to find any...
Forum: HL - Pathfinder Roleplaying Game October 21st, 2021, 04:12 PM
Replies: 9
Views: 2,778
Posted By AllusiveMan
Yeah. We use Unchained skill unlocks in my game,...

Yeah. We use Unchained skill unlocks in my game, too. You can activate them in your character portfolio, but nothing actually changes or shows up anywhere. You just have to remember them.
Forum: HL - Pathfinder Roleplaying Game July 23rd, 2021, 08:58 AM
Replies: 5
Views: 2,233
Posted By AllusiveMan
Okay. Got it. Thank you!

Okay. Got it. Thank you!
Forum: HL - Pathfinder Roleplaying Game July 23rd, 2021, 08:20 AM
Replies: 5
Views: 2,233
Posted By AllusiveMan
Okay, I figured it out. Expr-req: ...

Okay, I figured it out. Expr-req: Picklives[eAdamant] > 0
Forum: HL - Pathfinder Roleplaying Game July 23rd, 2021, 07:55 AM
Replies: 5
Views: 2,233
Posted By AllusiveMan
Thank you for the response. I did actually check...

Thank you for the response. I did actually check for those things. Under the "Requirements" button, you can check for a variety of things such as cloth, leather, and metal, but not for adamantine...
Forum: HL - Pathfinder Roleplaying Game July 22nd, 2021, 08:34 PM
Replies: 5
Views: 2,233
Posted By AllusiveMan
Custom armor power

Hi. Let's say I wanted to create a custom armor power (under the Item Power tab) that only works on armor made from a particular material (adamantine, for example). Is there a way to test for that?...
Forum: HL - Pathfinder Roleplaying Game June 16th, 2021, 10:28 PM
Replies: 0
Views: 1,957
Posted By AllusiveMan
Custom item with two activated abilities

I'm trying to create a custom wondrous item with two activated abilities, and write eval scripts for each. If abilActive is the field name for the first activated ability, what's the field name for...
Forum: Hero Lab Online Discussion May 26th, 2021, 12:34 PM
Replies: 0
Views: 2,688
Posted By AllusiveMan
Forum: HL - Pathfinder Roleplaying Game June 29th, 2020, 04:37 PM
Replies: 2
Views: 2,397
Posted By AllusiveMan
Bummer. I'd give it a go myself, but I'm a...

Bummer. I'd give it a go myself, but I'm a neophyte and it would be a time-consuming project for me. If someone else hasn't done it by now, there must be a good reason.
Forum: HL - Pathfinder Roleplaying Game June 29th, 2020, 01:13 PM
Replies: 2
Views: 2,397
Posted By AllusiveMan
Critical Hits

Has anybody written a nifty little script that adds a "critical hit" checkbox to, say, the In Play tab and adjusts the damage calculations for all your weapon attacks? Surely something like this has...
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