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Forum: Realm Works Discussion July 17th, 2021, 10:43 PM
Replies: 3
Views: 6,158
Posted By Bobson
Oh wow, that brings back memories. ...

Oh wow, that brings back memories.

<digression>
I ran a group through WLD in 2005-2006. I created "player" maps by taking the official one-section maps, loading them into AppleWorks...
Forum: Realm Works Discussion May 8th, 2017, 05:36 PM
Replies: 33
Views: 14,515
Posted By Bobson
I'm in the same boat, except we're just starting...

I'm in the same boat, except we're just starting book 2, and I'm lucky if I can stay two sessions ahead, let alone a whole book.

I'm just hoping Paizo or LW put in the work to get this AP up for...
Forum: Realm Works Discussion February 23rd, 2017, 08:39 PM
Replies: 45
Views: 21,080
Posted By Bobson
I'd love to help, but my skills are primarily C#,...

I'd love to help, but my skills are primarily C#, with some perl and a smattering of other languages on the side. So I'd probably be yet another person doing the same thing, rather than useful to...
Forum: Realm Works Discussion May 29th, 2016, 07:05 PM
Replies: 11
Views: 7,245
Posted By Bobson
I've got an old 2008 Mac Pro tower, and it runs...

I've got an old 2008 Mac Pro tower, and it runs Realmworks in Parallels (running Win 7) just fine.

I really wish that there was a mac-native version, just because of the overhead of the...
Forum: Realm Works Discussion May 5th, 2016, 04:48 AM
Replies: 13
Views: 10,056
Posted By Bobson
As someone who sent you a PM months ago and never...

As someone who sent you a PM months ago and never got a response, I appreciate that you've since turned them off. (Either that, or I found a way to PM someone despite that.) I feel less ignored...
Forum: Realm Works Discussion May 3rd, 2016, 03:43 AM
Replies: 14
Views: 7,515
Posted By Bobson
Supposedly, there's an update coming Soon(tm)...

Supposedly, there's an update coming Soon(tm) which has a lot of backend support for the Content Market that won't necessarily be visible. The ability to copy a realm would make sense as a...
Forum: Realm Works Discussion May 2nd, 2016, 04:39 AM
Replies: 20
Views: 14,242
Posted By Bobson
Thumbs up I'm sorry to see Liz go, and I know how much a...

I'm sorry to see Liz go, and I know how much a departure like that can impact a small company. That said, this is the kind of update I've been waiting for for a while now: "Here's where we are,...
Forum: Realm Works Discussion April 10th, 2016, 01:07 PM
Replies: 5
Views: 3,630
Posted By Bobson
Ooooh. The combination of subsections and...

Ooooh. The combination of subsections and "reveal all" should work out great.

Thank you.
Forum: Realm Works Discussion April 10th, 2016, 12:31 PM
Replies: 5
Views: 3,630
Posted By Bobson
Basically, I'm looking for a way to have a...

Basically, I'm looking for a way to have a snippet consist of a chunk of structured information. Putting stylized text and/or tables in the snippet itself is probably my best bet - I'd forgotten I...
Forum: Realm Works Discussion April 10th, 2016, 10:18 AM
Replies: 5
Views: 3,630
Posted By Bobson
Custom multi-field snippet?

Is there a way to create a custom snippet which consists of several different fields?

I know I can make a custom section within the topic's category and only add it when its relevant, but then the...
Forum: HL - Pathfinder Roleplaying Game January 13th, 2015, 03:34 AM
Replies: 93
Views: 55,325
Posted By Bobson
I just want to say that this "fresh" install...

I just want to say that this "fresh" install fixed the large majority of errors I was getting in the Reign of Winter portfolios post-upgrade. Thanks!

The only error I'm still getting is...
Forum: HL - Pathfinder Roleplaying Game September 2nd, 2014, 03:25 PM
Replies: 236
Views: 157,216
Posted By Bobson
YAY! Bobson immediately goes to download...

YAY!

Bobson immediately goes to download...
Forum: Realm Works Feature Requests May 15th, 2014, 04:24 PM
Replies: 1
Views: 2,467
Posted By Bobson
Put items into container, from container

Scenario: I have an overall location, which has a map. It has 8 rooms. I create an Adventure Area, load the map in, and then go create the 8 Locations from the map.

Problem: How do I get the 8...
Forum: HL - Pathfinder Roleplaying Game March 16th, 2014, 01:38 PM
Replies: 4
Views: 2,884
Posted By Bobson
Whew... Definitely sounds over my head. I'm just...

Whew... Definitely sounds over my head. I'm just starting to dip my toes into any serious data file editing. This is as much a learning project for me as it is an attempt to make this useable.
...
Forum: HL - Pathfinder Roleplaying Game March 13th, 2014, 09:21 PM
Replies: 4
Views: 2,884
Posted By Bobson
Adding dice expression to number

I'm working on implementing some things from Legendary Games' Ultimate Rulership for a game I may be running, but I'm stymied by the best way to implement a Consumption modifier of 1d4 or 2d4. Since...
Forum: Realm Works Early Access Discussion November 23rd, 2013, 02:21 PM
Replies: 26
Views: 7,092
Posted By Bobson
This is your weekend reminder ping. Feel free to...

This is your weekend reminder ping. Feel free to let it slide another week or two if you need to, though. This isn't an urgent priority for me, and you guys have a lot on your plate.
Forum: Realm Works Early Access Discussion November 20th, 2013, 04:57 PM
Replies: 26
Views: 7,092
Posted By Bobson
.NET 4.5 (the latest version) won't run on XP at...

.NET 4.5 (the latest version) won't run on XP at all, and .NET 4.0 won't unless the machine has XP with SP3 installed.

My company's stuck on .NET 4 because we still have a few legacy XP machines...
Forum: Realm Works Early Access Discussion November 19th, 2013, 07:08 PM
Replies: 26
Views: 7,092
Posted By Bobson
What aren't they supporting? I've been trying to...

What aren't they supporting? I've been trying to push a Mono project at work, rather than a remote-desktop based solution, but I thought they covered just about everything that wasn't directly a UI.
Forum: HL - Pathfinder Roleplaying Game October 5th, 2013, 04:21 PM
Replies: 531
Views: 192,861
Posted By Bobson
I'll second this request. It's certainly...

I'll second this request. It's certainly possible to track it on the journal tab, after each chronicle, but that still relies on remembering everything you just bought (or sold) after it's been...
Forum: HL - Pathfinder Roleplaying Game October 2nd, 2013, 03:32 AM
Replies: 6
Views: 3,350
Posted By Bobson
Alternatively, just select a class which isn't...

Alternatively, just select a class which isn't your class as your favored class. Then you just don't get any benefits from it.
Forum: HL - Pathfinder Roleplaying Game September 30th, 2013, 08:28 PM
Replies: 2
Views: 2,841
Posted By Bobson
That's disappointing. Is the XML output option's...

That's disappointing. Is the XML output option's format documented anywhere? I might be better off exporting as a standard XML and writing my own converter, which I can then customize per character.
Forum: HL - Pathfinder Roleplaying Game September 29th, 2013, 08:09 AM
Replies: 2
Views: 2,841
Posted By Bobson
Modifying BBCode output

I love the BBCode output for a character, but I usually end up having to tweak some formatting things which bug me before I post it (spoilering sections, parentheses instead of ;'s for misc. save...
Forum: HL - Pathfinder Roleplaying Game February 21st, 2013, 07:04 PM
Replies: 21
Views: 12,382
Posted By Bobson
I ran into this situation a little while ago...

I ran into this situation a little while ago while working on a character on a computer I don't have Hero Lab on, so I was using PCGen. They do it by having each swappable ability be a separate...
Forum: HL - Shadowrun January 8th, 2013, 08:18 PM
Replies: 7
Views: 4,650
Posted By Bobson
Could we get a "Free Contact Build Points"...

Could we get a "Free Contact Build Points" adjustment in the next version? There's already several different BP and BP limit adjustments, so it wouldn't be out of place to have one specifically for...
Forum: HL - Shadowrun December 27th, 2012, 08:53 AM
Replies: 20
Views: 15,283
Posted By Bobson
My impression is that the mechanics will be...

My impression is that the mechanics will be similar, but there will be tweaks and consolidation, like I think happened between SR2 and SR3. But I could be totally wrong.


I would also assume...
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