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Posts Made By:
naloth
Forum:
Warhammer Fantasy 8th Ed.
October 31st, 2013, 12:17 PM
Replies:
144
Sticky:
[Bug Reports] Ogre Kingdoms
Views:
84,576
Posted By
naloth
Yes, even at one line per guy it's still easier...
Yes, even at one line per guy it's still easier to see what the bonus stats are on each one.
Forum:
Warhammer Fantasy 8th Ed.
October 31st, 2013, 11:16 AM
Replies:
144
Sticky:
[Bug Reports] Ogre Kingdoms
Views:
84,576
Posted By
naloth
The last unit "Mercenary Maneaters" looks good,...
The last unit "Mercenary Maneaters" looks good, though I noticed you have multiples of the guys with dual CCWs. Using that method can you increment the number so you have say 1 line for a vanilla...
Forum:
Warhammer Fantasy 8th Ed.
October 29th, 2013, 12:07 PM
Replies:
144
Sticky:
[Bug Reports] Ogre Kingdoms
Views:
84,576
Posted By
naloth
Great. I misspoke though. It was the Honor Guard...
Great. I misspoke though. It was the Honor Guard under Space Marines that has this feature for so that the different CC options would be reflected in their file not the Command Squad.
Forum:
Warhammer Fantasy 8th Ed.
October 28th, 2013, 06:13 PM
Replies:
144
Sticky:
[Bug Reports] Ogre Kingdoms
Views:
84,576
Posted By
naloth
I've been pondering this and there is an...
I've been pondering this and there is an alternate way to do it. I'm just not sure how much effort it would talk. A lot of 40k units allow each member to be customized differently so the 40k builders...
Forum:
Warhammer Fantasy 8th Ed.
November 12th, 2011, 01:46 PM
Replies:
144
Sticky:
[Bug Reports] Ogre Kingdoms
Views:
84,576
Posted By
naloth
Looks like a Battle Std cannot take big names. ...
Looks like a Battle Std cannot take big names.
Also, there's new rules for Rhinox Riders if you want to include them:
http://www.forgeworld.co.uk/Downloads/Product/PDF/r/Rhinox.pdf
Forum:
Warhammer Fantasy 8th Ed.
October 9th, 2011, 07:23 AM
Replies:
144
Sticky:
[Bug Reports] Ogre Kingdoms
Views:
84,576
Posted By
naloth
Not specific to OK (nor is this a big deal) but...
Not specific to OK (nor is this a big deal) but I've noticed that the Banner of Swiftness adds move to the rider (not mount) when taken on cavalry units.
Forum:
Warhammer Fantasy 8th Ed.
October 6th, 2011, 06:01 AM
Replies:
144
Sticky:
[Bug Reports] Ogre Kingdoms
Views:
84,576
Posted By
naloth
It looks like Skragg is missing an attack. He has...
It looks like Skragg is missing an attack. He has a base 4 and should be +1 for two CCWs and another +1 for Frenzy for a total of 6.
Forum:
Warhammer Fantasy 8th Ed.
October 5th, 2011, 02:30 PM
Replies:
144
Sticky:
[Bug Reports] Ogre Kingdoms
Views:
84,576
Posted By
naloth
I noticed it doesn't let you take a Big Name and...
I noticed it doesn't let you take a Big Name and a magic banner on a BSB. The blurb about a BSB doesn't prohibit taking a Big Name and traditionally you have been able to add similar enhancements on...
Forum:
Warhammer Fantasy 8th Ed.
October 5th, 2011, 02:23 PM
Replies:
144
Sticky:
[Bug Reports] Ogre Kingdoms
Views:
84,576
Posted By
naloth
Until it's FAQ'ed otherwise they should probably...
Until it's FAQ'ed otherwise they should probably have access if they have the option for an Ironfist ("works in exactly the same way as a shield") since shields explicitly grant access to magic...
Forum:
Warhammer Fantasy 8th Ed.
October 5th, 2011, 08:57 AM
Replies:
144
Sticky:
[Bug Reports] Ogre Kingdoms
Views:
84,576
Posted By
naloth
I figured out why I wasn't seeing it. If you...
I figured out why I wasn't seeing it. If you select a great weapon first the Enchanted Shield isn't allowed as a Magic Armour choice. When I don't have a great weapon, it appears normally.
Forum:
Warhammer Fantasy 8th Ed.
October 4th, 2011, 09:30 AM
Replies:
144
Sticky:
[Bug Reports] Ogre Kingdoms
Views:
84,576
Posted By
naloth
I noticed under the Bruiser when I select Magic...
I noticed under the Bruiser when I select Magic Armor I still see the Greatskull and Bullgut (previous army book items). I also don't see the Enchanted Shield.
Showing results 1 to 11 of 11
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