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Forum: HL - User Projects May 22nd, 2022, 05:23 PM
Replies: 193
Views: 84,041
Posted By TCArknight
Just a quick update. I'm back into working on...

Just a quick update. I'm back into working on this thanks to being Trek-inspired from watching Strange New Worlds. :)

I do have Roles selectable in the next version, what else is critically...
Forum: HL - User Projects January 14th, 2022, 11:43 AM
Replies: 193
Views: 84,041
Posted By TCArknight
Good to hear it's getting some use. :) Let me...

Good to hear it's getting some use. :) Let me know if you see any issues or have any thoughts on improvements, etc.

About the error, I'm not sure what's going on there... it seems to crop up time...
Forum: HL - Authoring Kit January 6th, 2022, 08:41 AM
Replies: 0
Views: 2,062
Posted By TCArknight
outputtable column headers?

Howdy!

if I have an output_table with columns="3", is there a way to have the header portals from the headertemplate="xTemplate" repeat for each column? Right now, the headers just appear over the...
Forum: HL - Authoring Kit December 10th, 2021, 01:41 PM
Replies: 0
Views: 2,152
Posted By TCArknight
Gear on hero + Candidate pick?

Quick question -

1) I have an ammo gizmo with an AmmoHelper attached.
2) I have a form_ammo with an amAmmunition chooser table.
3) amAmmunition uses AmmoHelper for the candidatepick,...
Forum: HL - Authoring Kit December 10th, 2021, 10:54 AM
Replies: 6
Views: 2,375
Posted By TCArknight
Thanks Mathias. :) This worked perfectly.

Thanks Mathias. :)

This worked perfectly.
Forum: HL - Authoring Kit December 3rd, 2021, 06:49 PM
Replies: 6
Views: 2,375
Posted By TCArknight
Ah, I did forget that there was really was a...

Ah, I did forget that there was really was a difference with using container.

I have a top_holder component.gear item called eqCargoSpace which is bootstrapped to a vehicle as a place to put gear...
Forum: HL - Authoring Kit December 2nd, 2021, 07:49 PM
Replies: 6
Views: 2,375
Posted By TCArknight
Yes. To get the list of all items contained in...

Yes. To get the list of all items contained in the container. :)
Forum: HL - Authoring Kit December 2nd, 2021, 09:45 AM
Replies: 6
Views: 2,375
Posted By TCArknight
Gearlist substitute?

Howdy!

Is there a substitute for gearlist that includes the quantity of an item (stackQty) in the output?

If not, how does gearlist build the returned value? I'd like to create a procedure to...
Forum: HL - User Projects October 28th, 2021, 05:38 PM
Replies: 193
Views: 84,041
Posted By TCArknight
1) I did finally get a copy of the Enterprise...

1) I did finally get a copy of the Enterprise characters, so will be adding them. :)

2) Iíll see what I can do with this.

3) do you have a page reference for the Roles? I remember seeing them,...
Forum: Hero Lab Discussion October 10th, 2021, 12:11 PM
Replies: 2
Views: 2,803
Posted By TCArknight
Just remember, it’s Apple that is the issue...

Just remember, it’s Apple that is the issue behind the iPad app not being updated since apparently they changed some rules a while back.

There was something on one of the newsletters about it.
Forum: HL - User Projects September 19th, 2021, 02:26 PM
Replies: 193
Views: 84,041
Posted By TCArknight
Just recently picked this up, havenít had a...

Just recently picked this up, havenít had a chance to dive into the differencesÖ but will. :)

1) Iíll check this, I may need to update them for 1.11
2) Added for next release. :)

Seems I was...
Forum: HL - Authoring Kit September 12th, 2021, 12:13 PM
Replies: 10
Views: 5,312
Posted By TCArknight
If I recall, there is a way when setting up the...

If I recall, there is a way when setting up the editor tab for a component to add the entity by default, isn’t there?
Forum: HL - Savage Worlds August 28th, 2021, 03:54 PM
Replies: 2
Views: 3,800
Posted By TCArknight
If I remember correctly, CC has the Deadlands TWW...

If I remember correctly, CC has the Deadlands TWW Companion included in the next update.
Forum: HL - Authoring Kit August 18th, 2021, 03:10 PM
Replies: 9
Views: 3,619
Posted By TCArknight
Ok, things seem to be working fine as long as...

Ok, things seem to be working fine as long as there is only one Minion/Vehicle.

If the main hero purchases a second vehicle, then tries to shift to it the Minion doesn't seem to get the correct...
Forum: HL - Authoring Kit August 13th, 2021, 01:08 PM
Replies: 9
Views: 3,619
Posted By TCArknight
I'll give it a try that way, thanks. :) ...

I'll give it a try that way, thanks. :)

Another thing I notice though, is that no field other than a simple label with text is showing (per attached screenshot). Am I missing something?...
Forum: HL - Authoring Kit August 13th, 2021, 12:35 PM
Replies: 9
Views: 3,619
Posted By TCArknight
Ah. Ok, I see why in SR5 the Vehicle details are...

Ah. Ok, I see why in SR5 the Vehicle details are part of the RaceVeh component. If I understand correctly:

1) There are (at least) two sets of attributes in SR5, Character (Body, etc) and...
Forum: HL - Authoring Kit August 13th, 2021, 11:53 AM
Replies: 9
Views: 3,619
Posted By TCArknight
Thank you Mathias! That's what I get for...

Thank you Mathias!

That's what I get for cutting and pasting..... :(

Ok, I changed it to compset="Vehicle" and am getting this:


When I add thing="actor" to the templateref in the layout,...
Forum: HL - Authoring Kit August 13th, 2021, 09:35 AM
Replies: 9
Views: 3,619
Posted By TCArknight
As expected, when I add the vehicle from the Gear...

As expected, when I add the vehicle from the Gear tab for the hero, a secondary minion character is created.

When the minion is selected, I am trying to do is to display the appropriate fields on...
Forum: HL - Authoring Kit August 13th, 2021, 09:19 AM
Replies: 9
Views: 3,619
Posted By TCArknight
Minions Help?

Hi all.

After a time away from HL and related coding I'm diving back into it.

The dataset I'm attempting involves Vehicles as Minions (seems to be the default for the Sample Dataset)

I...
Forum: HL - Pathfinder Roleplaying Game July 12th, 2021, 09:47 AM
Replies: 26
Views: 23,202
Posted By TCArknight
Well, here's the thing..... There hasn't...

Well, here's the thing.....

There hasn't been a Paizo release for 1E since August 2019, and that was the last book in the Tyrant's Grasp AP.

What exactly is HLC missing for 1E?
Forum: HL - Savage Worlds June 26th, 2021, 04:11 PM
Replies: 556
Views: 165,645
Posted By TCArknight
re: acMaxWounds - the acMaxWounds field...

re: acMaxWounds -

the acMaxWounds field seems to determine how many points of wound damage it takes to show INC on the In-Play tab.

For a PC, this field seems to begin at 4, but for a...
Forum: HL - Savage Worlds June 26th, 2021, 04:03 PM
Replies: 556
Views: 165,645
Posted By TCArknight
Melee Vehicle weapons are showing RoF as part of...

Melee Vehicle weapons are showing RoF as part of the output for character sheets. (wpNotes field for special weapons doesn't exclude wpFireRate for melee weapons)
Forum: HL - Savage Worlds June 23rd, 2021, 12:55 AM
Replies: 286
Views: 114,443
Posted By TCArknight
Can alwaysupdate="yes" be added to the portals on...

Can alwaysupdate="yes" be added to the portals on the Basics tab and the Summary Basics tab (tab_basics.dat and the summ_basics.dat) (or at least to the bmStatus and smStatus portals)?

I have a...
Forum: HL - Savage Worlds June 20th, 2021, 07:39 AM
Replies: 11
Views: 12,392
Posted By TCArknight
What error are you getting?

What error are you getting?
Forum: HL - Savage Worlds June 18th, 2021, 08:45 PM
Replies: 556
Views: 165,645
Posted By TCArknight
I’ll get a bit more specific detail, but it looks...

I’ll get a bit more specific detail, but it looks like creatures at least begin with max wounds of 2. So, when taking wounds, it’s -1 -> -2 -> Incapacitated on the 3rd.
Showing results 1 to 25 of 500

 
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