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Search: Posts Made By: Elfy
Forum: HL - Mutants & Masterminds January 15th, 2020, 10:42 AM
Replies: 8
Views: 11,442
Posted By Elfy
The editor lets you copy the Array and Wide array...

The editor lets you copy the Array and Wide array powers, but there is a field called 'Power Mechanics' with a drop-down box. Within the drop-down box, there are several things listed--including...
Forum: HL - Mutants & Masterminds January 14th, 2020, 10:50 PM
Replies: 8
Views: 11,442
Posted By Elfy
Using the editor thingie, is it possible to make...

Using the editor thingie, is it possible to make a copy of the Array 'power' and add the relevant code bits from Wide Array to overload it (or vise versa, make a copy of the Wide Array 'power' and...
Forum: HL - Mutants & Masterminds January 14th, 2020, 10:24 AM
Replies: 8
Views: 11,442
Posted By Elfy
That's an interesting workaround that I didn't...

That's an interesting workaround that I didn't think about. Some GMs won't let you take a movement power higher than the campaign PL because you 'could' Slam with it and exceed the PL damage cap....
Forum: HL - Mutants & Masterminds January 14th, 2020, 09:55 AM
Replies: 8
Views: 11,442
Posted By Elfy
Even though the Gadget Guide didn't specifically...

Even though the Gadget Guide didn't specifically mention Wide Arrays as having the Dynamic option, there's no reason for it not to. A Wide Array is just a standard Array except in that it allows you...
Forum: HL - Mutants & Masterminds January 13th, 2020, 04:01 PM
Replies: 8
Views: 11,442
Posted By Elfy
Please add an option to allow powers in Wide Arrays to be Dynamic

For example, put it under: Character/Configure Your Hero/Gadget Guides/Allow Wide Arrays to be Dynamic
Forum: HL - Mutants & Masterminds August 5th, 2013, 09:33 AM
Replies: 1
Views: 3,484
Posted By Elfy
Comprehend Plants...

...requires 2 ranks (4pp), not 1 rank (2pp) (just like the Comprehend Objects version). Please fix so I can make my plant girl with the proper cost =(
Forum: HL - Savage Worlds August 2nd, 2012, 06:53 PM
Replies: 10
Views: 5,107
Posted By Elfy
How does one 'clone' a power to modify it? I copy...

How does one 'clone' a power to modify it? I copy it and try to modify the copy but it gets grumpy and won't let me make any changes =/
Forum: HL - Mutants & Masterminds August 2nd, 2011, 03:34 PM
Replies: 0
Views: 2,982
Posted By Elfy
Permanent Effects Changed to Sustained and Subtle?

According to MnM3E, (Page 92, left column, second paragraph under "Noticing Power Effects") a Permanent effect changed into a Sustained effect becomes Noticeable. Is this not the case with Sensory...
Forum: HL - Mutants & Masterminds December 31st, 2010, 02:12 PM
Replies: 1
Views: 2,655
Posted By Elfy
Shrinking and Normal Strength/Normal Abilities Extras

The Normal Strength/Normal Abilities Extras on Shrinking don't seem to be preserving Carrying Capacity on Strength.

For Example, Shrinking 12 E: Normal Strength with a Strength of 4 shows Carrying...
Forum: HL - Mutants & Masterminds March 22nd, 2010, 04:25 PM
Replies: 11
Views: 6,328
Posted By Elfy
I've not seen anything further on this and the...

I've not seen anything further on this and the latest update doesn't have it changed.
Forum: HL - Mutants & Masterminds November 23rd, 2009, 03:56 PM
Replies: 2
Views: 2,660
Posted By Elfy
Please see Mecha and Manga, chapter 5 for all the...

Please see Mecha and Manga, chapter 5 for all the pet feats, powers, drawbacks that need to be added to Hero Lab =)
Forum: HL - Mutants & Masterminds November 16th, 2009, 03:23 PM
Replies: 11
Views: 6,328
Posted By Elfy
It seems clear in Ultimate Power (on page 106)...

It seems clear in Ultimate Power (on page 106) that power drawbacks are on the power, just like a reverse power feat.

"Some drawbacks (see Drawbacks, M&M, page 124) are power drawbacks, meaning...
Forum: HL - Mutants & Masterminds November 14th, 2009, 07:11 PM
Replies: 11
Views: 6,328
Posted By Elfy
Colen, have you had a chance to find out which...

Colen, have you had a chance to find out which way is correct from Green Ronin? Maybe I'm wrong about it, but I'd really like to know 8)
Forum: HL - Mutants & Masterminds November 14th, 2009, 07:08 PM
Replies: 24
Views: 10,992
Posted By Elfy
I'm happy to see this out. It's great to see so...

I'm happy to see this out. It's great to see so much material from the suppliments making it into this update. Thank you Dartnet for your hard work with all the data entry and of course thank you...
Forum: HL - Mutants & Masterminds November 14th, 2009, 01:17 PM
Replies: 24
Views: 10,992
Posted By Elfy
yup. the expansion unlocks the ultimate power,...

yup. the expansion unlocks the ultimate power, masterminds manual, and all the other supplements released thus far.
Forum: HL - Mutants & Masterminds November 4th, 2009, 06:43 PM
Replies: 5
Views: 3,260
Posted By Elfy
printout should always show everything at full...

printout should always show everything at full strength. dynamic allocation happens during play =)
Forum: HL - Mutants & Masterminds November 2nd, 2009, 01:57 PM
Replies: 2
Views: 2,796
Posted By Elfy
that'd be swell. i look forward to the...

that'd be swell.

i look forward to the upcoming mecha update =)

i hope you'll fix the alternate power error i pointed out to you here (http://forums.wolflair.com/showthread.php?t=9361) soon...
Forum: HL - Mutants & Masterminds October 26th, 2009, 10:04 AM
Replies: 2
Views: 2,796
Posted By Elfy
tooltip on attack value

the tooltip over the attack value is still blank (even though i mentioned bug this sometime ago on the att forum) =/ will you be able to get it fixed in time for the mecha release? =)
Forum: HL - Mutants & Masterminds October 26th, 2009, 10:02 AM
Replies: 11
Views: 6,328
Posted By Elfy
are you sure? if i add a feat to the main power...

are you sure? if i add a feat to the main power (except for the alternate power feat), it increases the points available to the alternate power(s). it seems strange that drawbacks would not do the...
Forum: HL - Mutants & Masterminds October 25th, 2009, 08:24 AM
Replies: 11
Views: 6,328
Posted By Elfy
Alternate Powers and Drawbacks

hi =)

when you pick a power (blast 10 @ 20pp, for example), add a drawback on that power (Reduced Range 2 @ -2pp, for example), and then add an alternate power, the maximum cost of the alternate...
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