Forum: Hero Lab Discussion
January 14th, 2023, 11:22 AM
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Replies: 57
Views: 26,164
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Forum: Hero Lab Discussion
June 19th, 2021, 06:49 PM
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Replies: 57
Views: 26,164
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Forum: Hero Lab Discussion
June 13th, 2021, 06:11 PM
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Replies: 57
Views: 26,164
Hero Lab on Mac Needs Update for New OS
I have noticed that we have not had an update to Hero Lab for Mac for over a year. In that time a few major OS upgrades have happened. With no updates for Hero Lab, the application itself has started...
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Forum: Hero Lab Discussion
June 14th, 2014, 08:20 AM
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Replies: 2
Views: 2,539
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Forum: Hero Lab Discussion
June 14th, 2014, 06:05 AM
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Replies: 2
Views: 2,539
Unable to use '<' in procedure?
I was attempting to write a procedure utilizing the less than symbol for comparison. I kept getting this error when loading the data files:
File: MyTestFile.user (line 39) - Encountered unknown...
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Forum: Hero Lab Discussion
June 12th, 2014, 06:11 PM
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Replies: 9
Views: 4,402
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Forum: Hero Lab Discussion
June 12th, 2014, 04:56 PM
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Replies: 9
Views: 4,402
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Forum: Hero Lab Discussion
June 11th, 2014, 06:17 PM
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Replies: 9
Views: 4,402
ShadowChemosh,
I am intrigued by your work. ...
ShadowChemosh,
I am intrigued by your work.
I was working on code to know what level of Beast Shape you were casting to automatically add the abilities to the animal automatically. This way...
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Forum: Hero Lab Discussion
June 11th, 2014, 04:29 AM
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Replies: 9
Views: 4,402
Is there a way to make a function call?
I am working with alientude's beast/plant/elemental shape files. There are some things that I want to edit/add to his files to make it more complete. The big thing that I want to add to each...
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Forum: HL - Savage Worlds
June 1st, 2014, 06:58 AM
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Replies: 8
Views: 3,355
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Forum: HL - Savage Worlds
May 31st, 2014, 04:40 PM
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Replies: 8
Views: 3,212
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Forum: HL - Savage Worlds
May 30th, 2014, 03:37 AM
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Replies: 8
Views: 3,355
Thank you for the replies.
What I wound up...
Thank you for the replies.
What I wound up doing in mine was to create new Skills called "Fighting (Smarts)" and "Fighting (Strength)" which were linked to the appropriate Attributes. I then kept...
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Forum: HL - Savage Worlds
May 5th, 2014, 03:44 AM
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Replies: 1
Views: 2,781
Berserk edge and wounds
In the description of the Berserk edge, it states that "the warrior ignores all wound modifiers while berserk". However, if I check Berserk in the In-Play tab and then give myself a wound (or have a...
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Forum: HL - Savage Worlds
April 13th, 2014, 03:17 PM
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Replies: 8
Views: 3,355
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Forum: HL - Savage Worlds
March 28th, 2014, 03:18 AM
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Replies: 8
Views: 3,212
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Forum: HL - Savage Worlds
March 23rd, 2014, 06:40 PM
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Replies: 8
Views: 3,212
For other user's reference, here is what my...
For other user's reference, here is what my completed code looks like:
var rof as number
foreach pick in hero from WeapRange
~ if this is a bow weapon
if (eachpick.tagis[Weapon.Bow] <>...
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Forum: HL - Savage Worlds
March 23rd, 2014, 05:30 PM
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Replies: 8
Views: 3,212
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Forum: HL - Savage Worlds
March 23rd, 2014, 05:21 PM
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Replies: 8
Views: 3,212
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Forum: HL - Savage Worlds
March 23rd, 2014, 05:01 PM
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Replies: 8
Views: 3,212
Hero Lab Editor: Increase Rate of Fire
I am attempting to create a custom data file for a home brewed fantasy campaign setting for Savage Worlds. I am attempting to create a new edge called Fast Shot that will increase the ROF of the...
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Forum: HL - Savage Worlds
March 21st, 2014, 08:09 PM
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Replies: 3
Views: 2,597
Thank you very much Mathias. That worked...
Thank you very much Mathias. That worked perfectly. I never noticed those before in the New (Copy) list. The only thing that I have to figure out is why the Copy does not like the dashes before...
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Forum: HL - Savage Worlds
March 20th, 2014, 07:01 PM
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Replies: 3
Views: 2,597
New Edge Type Header in Add Edge Window
I see when I create an edge that I am able to choose "- New Tag -" for the "Type of Edge". I fill in the tag unique, name and abbreviation and all seems good. My custom data files saves and I am...
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Forum: HL - Pathfinder Roleplaying Game
September 12th, 2012, 06:53 AM
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Replies: 590
Views: 149,725
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Forum: Hero Lab Discussion
February 26th, 2012, 03:17 PM
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Replies: 192
Views: 61,379
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Forum: Hero Lab Discussion
February 24th, 2012, 05:20 PM
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Replies: 192
Views: 61,379
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Forum: Hero Lab Discussion
January 23rd, 2012, 04:53 AM
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Replies: 192
Views: 61,379
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