Lone Wolf Development Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
FAQ
Community
Today's Posts
Search
Notices
Please note:
In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here:
http://forums.wolflair.com/showthread.php?t=5528
.
If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact
support@wolflair.com
.
- The Lone Wolf Development Team
Community Links
Members List
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Showing results 1 to 11 of 11
Search took
0.01
seconds.
Search:
Posts Made By:
technorat
Forum:
HL - Authoring Kit
May 28th, 2012, 08:51 AM
Replies:
2
Q: foreach statements, is nesting possible?
Views:
3,168
Posted By
technorat
Thanks Mathias, That works perfectly. I'm...
Thanks Mathias,
That works perfectly. I'm actually using it to implement a skill specialization feature like in Deluxe Savage Worlds. So so what I'm doing is comparing the skill domain (I...
Forum:
HL - Authoring Kit
May 25th, 2012, 01:48 AM
Replies:
2
Q: foreach statements, is nesting possible?
Views:
3,168
Posted By
technorat
Q: foreach statements, is nesting possible?
Hi all,
I've got a situation where I'm trying to compare a hero's equipment against the skills they have. For this it seems to be useful to be able to nest foreach statements but I can't tell if...
Forum:
HL - Savage Worlds
May 14th, 2012, 01:07 AM
Replies:
4
Race Starts with D8 in Skill
Views:
3,762
Posted By
technorat
Hi Talison, The Liche in Savage Worlds has...
Hi Talison,
The Liche in Savage Worlds has the same skill. For knowledge skills you also need to specify a domain since they are not unique:
<bootstrap thing="skKnow">
<autotag...
Forum:
HL - Savage Worlds
May 13th, 2012, 08:54 AM
Replies:
4
HowTo: Add option for Pace based on Strength
Views:
3,471
Posted By
technorat
One issue with changing the things_traits.dat...
One issue with changing the things_traits.dat file is that it's one of the base files for Savage Worlds. If you just want to add this for a setting you can put it in a .user file for your settiing...
Forum:
HL - Savage Worlds
May 13th, 2012, 06:08 AM
Replies:
2
Q: Suggestions for adding skill specialization
Views:
4,340
Posted By
technorat
Thanks for the encouragement. :) Right now I'm...
Thanks for the encouragement. :) Right now I'm still trying to get a group off the ground with Savage Worlds and since I can't help but tinkering it's going to be based on Darwin's World with a...
Forum:
HL - Savage Worlds
May 13th, 2012, 05:56 AM
Replies:
4
HowTo: Add option for Pace based on Strength
Views:
3,471
Posted By
technorat
Sorry for not explaining that well. It's...
Sorry for not explaining that well. It's actually half the maximum dice amount. So an average person with Strength=d6 will have Pace=6 (3 + 6/2). It's one of the optional rules from the...
Forum:
HL - Authoring Kit
May 12th, 2012, 12:21 AM
Replies:
39
Sticky:
Hero Lab 3.0 & Authoring Kit released
Views:
70,029
Posted By
technorat
As the savage worlds data file updates come out...
As the savage worlds data file updates come out is the source in the AK kept up to date as well? I'm starting to add some options for my Savage Worlds setting but I'd like to keep up to date with the...
Forum:
HL - Savage Worlds
May 11th, 2012, 01:47 PM
Replies:
2
Q: Suggestions for adding skill specialization
Views:
4,340
Posted By
technorat
Q: Suggestions for adding skill specialization
I've been playing around with adding the Skill Specialization option from Savage Worlds Deluxe. I think the tricky thing is making it somewhat useful for different settings since people may have...
Forum:
HL - Savage Worlds
May 11th, 2012, 01:32 PM
Replies:
4
HowTo: Add option for Pace based on Strength
Views:
3,471
Posted By
technorat
HowTo: Add option for Pace based on Strength
Ive started doing some tinkering to support a SW Homebrew setting with a few of the optional rules from Savage Worlds Deluxe and the savageopedia. Thought I'd post some of what I've done here in...
Forum:
Army Builder
April 27th, 2009, 10:47 AM
Replies:
2
Possible to remove font format from html output?
Views:
2,706
Posted By
technorat
Thanks for the reply! I could just script it by...
Thanks for the reply! I could just script it by program or even a text editor with regular expressions. I was just curious if there was some option in Army Builder to do it automatically.
It...
Forum:
Army Builder
April 27th, 2009, 07:19 AM
Replies:
2
Possible to remove font format from html output?
Views:
2,706
Posted By
technorat
Possible to remove font format from html output?
Hi guys,
I would like to be able to remove the font formatting from the HTML Output that is generated by Army Builder. This would allow me to just use my own style sheets if I want to display...
Showing results 1 to 11 of 11
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Lone Wolf Development Web Site
Announcements
Realm Works Forums
Realm Works Discussion
Realm Works in Action
Realm Works Feature Requests
Realm Works in Action
Realm Works Feature Requests
Hero Lab Online Forums
Hero Lab Online Discussion
HLO - Pathfinder 1st Edition
HLO - Pathfinder 2nd Edition
HLO - Starfinder
HLO - Shadowrun
Hero Lab Forums
HL - Pathfinder Roleplaying Game
HL - D&D 5th Edition SRD
HL - Shadowrun
HL - Mutants & Masterminds
HL - d20 System
HL - World of Darkness
HL - Call of Cthulhu
HL - 4th Edition
HL - Savage Worlds
HL - Cortex System
HL - Authoring Kit
HL - User Projects
HL - Alternity (user-created)
Hero Lab Discussion
Army Builder Forums
Army Builder
Army Builder Data Files
Babylon 5: A Call to Arms
Battlefleet Gothic
Blood Bowl
Black Powder, Bolt Action, Hail Caesar, Judge Dredd, and Pike & Shotte
Confrontation - English
Kings of War (2nd Edition)
Lord of the Rings (Tabletop)
Mordheim
Necromunda
Starship Troopers
Star Wars: X-Wing and Armada Miniatures Game
The 9th Age
Warhammer Ancient Battles
Warhammer 40,000
Warhammer Fantasy 8th Ed.
Warhammer Historical: The Great War
Warhammer Fantasy 3rd Ed.
Warlord
Warmachine & Hordes
Warmaster
Card Vault Forums
Card Vault
Card Vault Data Files
MLB Showdown
Lord of the Rings CCG
.hack//ENEMY
Vs. System
Yu-Gi-Oh!
D&D Miniatures
All times are GMT -8. The time now is
02:49 AM
.
-- Default Style
-- Majestic
Contact Us
-
Lone Wolf Development Forums
-
Archive
-
Top
Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our
Privacy Policy
here.