Changing background and tile images
Used to be, I changed the bitmaps for background and mainwindow, it would change the backgrounds for my authoring kit. But since a recent update came down, the only way to change the backgrounds is changing the main images in the Program Files. Is there code I can put in my authoring data files that will update the backgrounds?
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If I recall, it’s a matter of changing some definitions in the UI components.
Here's an example: File: styles_ui.aug Code:
<!-- bitmap for use as the background of label portals designated as a "title" --> Changing the above code to: Code:
<resource next time you restart the titles of your panels will now be purple. :) when saving the bmp files, make sure to not save color space information with it. |
I'll try that when I get home. I simply removed the issystem and isbuiltin definitions, leaving the mainwindow.bmp, since I had a mainwindow.bmp in the dataset folder.
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They default to N if they aren’t present so that should be the same.
I’m trying to change the mainwindow.bmp for the overall default backgrounds, etc. but no change seems to take effect. :( I think am going to have to keep playing around with it... |
Yeah, that's what I'm running into. The only way I've been able to change the main backgrounds is by altering the background and region bitmaps in the C:\Program Files (x86)\Hero Lab\product\texture24 folder.
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Thing is, I remember changing it by just changing the bmp files in dataset earlier this year.
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Try this:
Quote:
https://i.imgur.com/pHnUgaql.png Code:
<resource Code:
<!-- tile bitmap used in interior background regions --> https://i.imgur.com/WnUBgmxm.png Let me know how it works for you. :) |
That did it! Thank so much!
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