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I've basically ditched using custom calendars in my current campaigns. But it is heartening to see the argument resurface. Now that content market is finally how, there is renewed hope at continued development. Maybe custom calendars with come to be after all. |
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I continue to use it, because it has many useful features, but without the calendars many of them remain somewhat shallow: Quote:
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Here's a summary of the most important features: (emphasis mine)Lone Wolf was pretty clear that Realm Works was essentially done and in beta; the Kickstarter was identified as being mainly for additional $$ to help with the cloud features and the Content Market (which were not included in that list of features). Everything in that long features list is implemented, except for Custom Calendars. I hope now that the Content Market is finally released that LW will return their attention to the calendars. I'm just sayin'. |
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Selective reveals
I'd really like to be able to choose which players get to see what.
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Given the planned development arc for Realm Works, I would like to strongly encourage release of at least a "beta" version of calendaring that supports creation of multiple calendars tied to a common time unit and the ability to link Topics to one (or more) calendars for the creation of a timeline that can be used to plot future events and ensure historical events are kept in the correct order.
Even if the interface is unfinished it would represent a form of completion for one of the outstanding KickStarter goals. While there are other features I would like to have, within the context of Realm Work's current development status I believe this would greatest positive impact for developers - both game masters and authors. |
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The last discussion about it was two months ago: https://forums.wolflair.com/showthre...=calendar+beta |
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