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Shadowcaster mysteries seem to have a timing error. Adding any (custom ability) gets an error that you having too many
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Edit: Fixed....and so is Extra Fundamental. |
I've added Spiritual Connection as a substitute class for my level 1 ranger. This should replace Wild Empathy with Spiritual Connection, but when I check the exported character PDF I see both Wild Empathy and Spiritual Connection within the Special Ability tab.
I'm trying to patch this by removing the cRgrWildE skill, but no luck so far. |
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Phase: Render Code:
perform hero.child[xWildEmpat].delete[Helper.ShowSpec] |
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I don't know if this has already been brought up, but the shadowcaster mystery UNVEIL has a prerequisite error.
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I'm not sure if this is a bug in the Community Set or in Hero Lab proper, but feats in the latest update don't seem to recognize when Smite is available for the purposes of prerequisites (e.g. Paladin class):
https://gyazo.com/3e7d1c1d7c778680865322cfa14bd781 https://gyazo.com/b6ee4443bebc0991701eaee827d0b1ca The only smite feat that does recognize it is Smite Fiery Foe in the Frostburn splat, but I don't know if that's a bug either. Note: I found this while theorycrafting a Human Paladin 6. I can provide files if needed. |
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Back with another report of what seems to be a bug in item interaction: Bracers of Armor only seem to work if their bonus is greater than what the worn armor is.
Example: If I am wearing Hide Armor (+3), only a Bracers of Armor +4 or higher seems to apply its bonus, and even then it's only +1 above my existing AC. Bracers +5 only adds 2, +6 adds 3, etc. This is reproducible on multiple characters. |
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3.5 has allot more "gotcha" and corner cases than 4e/5e will have. :( So I guess adding that the "effect" for Bracers of Armor is a 'Force' effect so its useful vs incorporeal touch attacks would just add more fun! :) Especially as your "normal" armor bonus would not be included on your touch attack but your bracers of armor bonus "would" get included vs incorporeal touch attacks. Just an FYI it can be useful to wear Bracers of Armor if you plan to fight some undead. :D |
Just to know, it isn't neither +AC (Force), nor +AC (untyped). It is +AC (Armor), that is itself one of the most confusing bonus types on 3rd edition. As a rule of thumb, HL is working fine, but it is worth to remember that incorporeal Touch Attacks meant to not be Touch if they were not Incorporeal will behave weirdly (because they can't actually ignore the Bracers, as said above).
I have a little issue to add here. The Collision enchantment that adds +5 directly to final damage should be added in the sheet, but it isn't. It is working only in description, like the more circumstantial or dice-based enchantments. By the rules it should be added and affected as other direct bonuses, like Weapon Specialization, since it can be doubled by Critical and similar effects, as it isn't a dice-based bonus to damage. |
Just found a few problems. After theurgeing with a warlock and going into hellfire warlock, invocations disappear from the warlock tab. Sublime Chord's spells per day is messed up. That's all I can think of for now.
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As for the warlock, I'll need more information. I'm not sure what you mean. Can you provide the portfolio or provide instructions to reproduce this issue? |
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Right, but I'm entering a Paragnostic Apostle as well and even with 5 ranks in another knowledge skill, it still pops up a validation error saying I don't have them. That's likely what LoneWolf is referring to.
I'm entering a human cleric 5/PaA 3 with 5 ranks in Arcana, Religion, Geography and 8 in The Planes, and the error pops up. Domains are Travel and Knowledge, and it has the Education regional feat from Player's Guide to Faerun. |
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Found another error. Hierophant does not add magic levels.
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http://forums.wolflair.com/showthread.php?t=54293 If it is a community issue, please provide the source for this class so I can find it. You should do this in general anyway, as it can sometimes be difficult to find things if I don't know what source book to look in. |
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Sorry about that, It's core. I did find one bug where the Able Learner feat gives skill tricks for one point instead of two. |
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Thanks for the quick fix, Sendric. Paragnostic Apostle works great now that I tracked down the correction you made and did it on my end.
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The Cloistered Cleric variant class is dependent on having the knowledge domain, so you lose the benefits if you lose the domain. This shouldn't happen. Cloistered Cleric should simply grant you another domain, but the only domain you can choose should be Knowledge.
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That said, I'm not really sure I'm following you here. The variant is currently set up so that if the player doesn't select Knowledge, there's an error. This seems like the best way to handle it as things currently stand. Also, I don't know what you mean about losing the benefits. If you don't have the Knowledge domain selected, you don't get it's benefits. This seems appropriate to me. |
The Shadowcaster is not getting any of the magic levels provided by other prestige classes so cannot gain anymore mysteries nor is it getting any of the arcane class levels for the shadow familiar feat so cannot take familiars like the psuedodragon or the eladrin coure even with the required feats taken.
Example: I have 5 levels in Shadowcaster, 3 levels in Avenger, 2 levels in Noctumancer, and 10 levels in Arcane Trickster. I set the magic levels of Noctumancer to apply for both Avenger and Shadowcaster, and Arcane Trickster I set the 10 magic levels for Shadowcaster, however I'm still stuck with the 5 levels worth of mysteries given just for Shadowcaster, it does increases the amount of spells I get on Avenger though. Same with the Shadow Familiar feat, while I do get the familiar, its only applying the 5 levels of Shadowcaster only and not the 5 levels from there and the 3 levels from Avenger. |
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Hey Sendric, was there an issue with the ToB file I sent you? The prestige classes didn't show up with that update.
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If there's a way to flip the logic around, where taking cloistered cleric grants the Knowledge domain as a bonus (instead of giving an error if they don't have it), it would be more correct.
The reasoning behind this is because some popular character archetypes take Cloistered Cleric levels, then trade that domain away for the Knowledge Devotion feat. The character is still a cloistered cleric (with all the attendant class changes), they just don't have the Knowledge domain anymore. |
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The samurai (CW) has an alignment requirement of Lawful Good when it should be any lawful.
The samurai's Two Swords as One class ability also needs a doneif statement as the OA variant replaces the ability but the scripting remains active. Versatile Spellcasting (Races of the Dragon) has a prerequisite of being able to spontaneously cast spells but is programmed to only recognize spontaneous arcane spells. |
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