Cenobite451
Member
Reposting from "give me your bugs!" in hopes of drawing a bit more attention. (As that thread has apparently become a discussion of Doom Glaives and the corresponding unintentional uniqueness of Vermin Lords.)
All WoC units list a flat 6+ Ward when you try to combine the Mark of Tzeentch with a shield, which is of course wrong. It does this even on cavalry, who shouldn't be interacting with the Parry rules at all. And it completely overwrites any other ward save. So a wee bit irritating for a Tzeentch player.
The entire list is missing stomp/thunderstomp.
Marked sorcerers are able to take Lores other than that of their patron.
Thanks for your time!
All WoC units list a flat 6+ Ward when you try to combine the Mark of Tzeentch with a shield, which is of course wrong. It does this even on cavalry, who shouldn't be interacting with the Parry rules at all. And it completely overwrites any other ward save. So a wee bit irritating for a Tzeentch player.
The entire list is missing stomp/thunderstomp.
Marked sorcerers are able to take Lores other than that of their patron.
Thanks for your time!