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Conandar September 9th, 2022 01:08 AM

Thrown Weapon fighting style
 
Thrown Weapon fighting style adds +2 to the damage of a ranged attack made with a weapon with the Thrown property. Using daggers, this works...as long as they are mundane daggers. Magical daggers (including silvered) and Psychic Blade do not show the +2 from the fighting style.

It would also be nice if, on the In Play tab, Equipped Weapons and Armory weapons showed ranged weapon damages when applicable (like they do on the Weapons tab).

Fenris447 September 10th, 2022 12:25 PM

EDIT: See reply below.

Fenris447 September 10th, 2022 12:42 PM

Quote:

Originally Posted by Conandar (Post 299946)
Thrown Weapon fighting style adds +2 to the damage of a ranged attack made with a weapon with the Thrown property. Using daggers, this works...as long as they are mundane daggers. Magical daggers (including silvered) and Psychic Blade do not show the +2 from the fighting style.

It would also be nice if, on the In Play tab, Equipped Weapons and Armory weapons showed ranged weapon damages when applicable (like they do on the Weapons tab).

I can't reproduce this. It's properly adding the ranged damage in Psychic Blade, Silvered daggers, and every magical thrown weapon I've checked. If you want to raise an issue on the GitHub about this, with maybe screenshots or your .por file to look at, please feel free.

Fenris447 September 19th, 2022 12:05 PM

Update 3.7 - Welcome to the Space Jam has released! Here are the patch notes:

MAJOR ADDITIONS
  • Dragons of Stormwreck Isle - All monsters added.
  • Journeys Through the Radiant Citadel - All monsters and items added.
  • Monstrous Compendium Vol. 1 - These 10 Spelljammer monsters have been added.
  • Muk's Guide to Everything He Learned from Tasha - Added all monsters.
  • Spelljammer: Adventures in Space (includes 9/2/22 Errata)
    • Astral Adventurer's Guide - All backgrounds, races, items, spells, and ships added.
    • Boo's Astral Menagerie - All monsters, an Astral Variants adjustment, two charms, Wild Shapes, and an item added.
    • Light of Xaryxis - An item and two monsters added.
  • Vecna Dossier - Vecna the Archlich monster added.
MINOR ADDITIONS, ENHANCEMENTS, & CHANGES
  • General - All official subclasses that offer expanded spell lists now include a list of those spells in their description.
  • D&DB - Added parent source for D&D Beyond, with all child sources.
  • DMG - Several items added; Explosives, Energy Cell, Scroll of Protection, and Rod of Resurrection.
  • PHB - Replaced the SRD Mule's Beast of Burden ability with a version that actually functions. Added a spell adjustment for Warding Bond.
  • PS:Ix - Added missing source for Siren player race.
  • SaCoC - Added school uniform, available in the Gear tab.
BUGS & CORRECTIONS
  • General - Typo fixes
  • Multiple - Fixed multiple versions of Legendary Resistance to show up under Tracked Resources. Reviewed all official and UA Feats with racial pre-requisites to ensure they work with more recent subraces.
  • DMG, GoS, ToA - Water vehicles updated. For the versions from the DMG, have the DMG source selected. For the versions in GoS (with full stat block as a minion to your character), have either the GoS source or the GoS Ships source selected. If you wish to use GoS-style stat block with your ToA canoe, have both the ToA and GoS Ships sources selected.
  • DMG - Fixed Aura of Hate to not add to attack rolls. Fixed Gloves of Thievery and Slippers of Spider Climbing to apply special speeds properly.
  • EEPC - Fixed Genasi subraces' sources. Fixed Water and Fire Genasi's spellcasting features to function properly.
  • EGtW - Hide of the Feral Guardian has been fixed to be studded leather instead of leather.
  • MPMotM - Fixed the Lizardfolk's bite to count as an unarmed strike.
  • XGtE - Fixed Ancestral Guardian Barbarian's Spirit Shield showing wrong #d6's on Class tab.
NEW KNOWN ISSUES
  • The Thri-Kreen's Secondary Arms are just not programmable without major bugs. They're better off left as a text feature.
  • See Known Issues page on the 5e Community Pack Github for previous known issues.

What's next?

Well, I've been putting off the Acquisitions, Inc. items and ranks for like...ever. Which means I really do need to get around to them. The other thing I noticed recently was that the previous folks working on the pack never actually finished all of the items in the Dungeon Master's Guide. I made some strides towards finishing that out in this release, but there are still several Artifacts that are not added. I'll get those in. Of course, we have a new Dragonlance book coming, so I'll be hopping on that once it releases.

What about One D&D?

I've written out a whole post about One D&D and its relationship to the 5e Community Pack. Go give it a read when you have a moment. Apologies for the novel.

Provos September 26th, 2022 03:44 PM

Thanks for the 5e community update.

jbearwillis September 26th, 2022 05:16 PM

Thank you for all your hard work.

Mick McKee September 27th, 2022 07:33 PM

Thank you for the continued support!

expectdelay October 24th, 2022 06:34 PM

Thanks so much for the amazing updates!

captnchuck67 November 21st, 2022 08:52 AM

help
 
I keep updating the file but it seems like it is not there or where the backgrounds removed?

Fenris447 November 21st, 2022 06:47 PM

Quote:

Originally Posted by captnchuck67 (Post 300370)
I keep updating the file but it seems like it is not there or where the backgrounds removed?

Are you selecting the sources in the Configure Hero screen?


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