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-   -   Serenity 2.0? (http://forums.wolflair.com/showthread.php?t=11283)

TCArknight September 18th, 2010 05:18 PM

Serenity 2.0?

Has anyone thought about doing Serenity stuff based on the BSG set to account for the Die-based traits, etc?

Is it possible to add that as an option on the houserules? I think there had been talk of that previous, but I don't recall if anything came of it...


flamepulse September 19th, 2010 11:47 AM

If you select the cortex rules along with the serenity rules it sets it up that way, their are only a few casests and complications you have t omake. Ive been using it taht way for awhile now

TCArknight September 30th, 2012 08:32 AM

I found the way to do this without selecting another game system. :)

1. Go into the editor and do a New (Copy) of Serenity Game System Settings.

1a. Choose what rules system you want to base it as:

Tag Game system
Rules.2 Battlestar Galactica (Typical Serenity 2.0)
Rules.3 Demon Hunters RPG
Rules.4 Cortex Core Rules
Rules.5 Supernatural RPG
2. Add the following Eval script at Initialization/100:

perform hero.assign[Rules.<2, 3, 4, or 5 from above>]
3. Add a new Source specifically for this Serenity 2.0
4. Save and reload.
5. Select the new Source, and add a trait. You should see it listing as a dice rating and not the Minor/Major.


JoeOfMars August 6th, 2013 05:03 PM

Hey, where do I find the Cortex/BSG/Serenity rules?

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