Problem creating bonus to spells
I'm working on building out the Feyborn from Fat Goblin Press' "Racial Ecologies Guide to Feyborn", and am having difficulty with one of the abilities.
One of them is called "Fey Magic" and gives a character a +1 bonus to the DC of any saves against illusion spells they cast. This type of ability is really quite common. Gnomes have it, Svirfneblin have it, etc. I've tried to replicate it by copying the Eval Scripts from the relevant gnome abilities: Phase: Post-Levels Priority: 10000 Index: 1 ~ If we're disabled, do nothing doneif (tagis[Helper.SpcDisable] <> 0) ~+1 Illusion save DCs hero.childfound[ssIllusion].field[schDC].value += field[abValue].value However, although I *can* add the ability as a "Racial Special" in the Editor, when I *pick* that ability as a "Racial Special Ability" on the Race tab in the Editor, it appears, but the bonus is never applied to any of the the Illusion spells I memorize when I build a character. |
Stupid question, when is field[abValue].value being set? Gnome magic just includes a +1 and doesnt use a field
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Quote:
But based on your question, I just looked for a field that said "abValue" and it's a text field, so I put "1" in there, tested again, and saved the file, and now it works! Thank you! |
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