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Looks like I am down to Sorcery paths and rituals and this structure file is finished for player character Vampires...
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It was a long, dark night last night... but I think I got the needed things hammered out on the player character side for V20. Now I have to hammer out NPC stuff and then I can start examination of the Dark Ages tome under scrutiny.
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Hell Yeah!!!!!!!!!!!!!!!!! Did I say "HELL YEAH"!!!!!!!!!!!! Oh maybe I did.......
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2 Attachment(s)
Sample sheet showing the Ghoul mechanics have been successfully implemented for character creation. Made a lot of changes last night, but the source code is looking better with each pass.
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Finalizing the Animal races now, after this I should be ready to enter data for V20, which means I will switch to a different book to start adding additional components.
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Animal Race Support is done now. That should get the bestiary mostly implemented. Other game system monsters need their books done first so I'll get to that as I get to it. The upgrade to V20 is pretty much done now. I just have a couple tweaks to make and I can move on to the next book.
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The current coding for the V20 file should support the addition of the data from the Dark Ages as well. The systems are essentially the same. I will add a new source for the data so whoever wants to add that data can get started.
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1 Attachment(s)
Scripted the code for the Merits and Flaws. Merits and Flaws now do what they should do. Attached is a child ghoul with the appropriate flaws limited her size and speed. More character sheet modifications to come.
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