Help on Creating A New Sorcerer Bloodline
Oh my masters of coding, I am trying to get a new bloodline of sorcerer created (for Odyssey of the Dragonlords) and I'm getting stuck. How do I define the special abilities they get at certain levels? Then how do I define what spells they may choose from? Finally, this "bloodline" also grants a couple of "free" spells (same as a Cleric) - how can I get these in? Thanks in advance!
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The best way to find out this stuff is to pull up subclasses that already do similar things, and look at how they did it.
Subclasses are in the Class->Custom Ability tab. Go there, hit the "New (Copy)" button, and select subclasses that already do similar things to what you want. |
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That only leaves to Domain stuff... |
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You could also use just one subclass, then create a domain class feature that uses an array to pick the domain. The array then assigns a usrIndex value. You can then use eval scripts to assign the spells based on what the usrIndex is.
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In the Custom Ability, use the "Array-Based Menu?" to write out the options. This will create a drop-down box for the user to pick their domain. When they pick it, a field called "usrIndex" will be set to equal the number on that array chosen; 0, 1, 2, etc.
Depending on how you're granting the spells, you can use that field/variable to do the different things your different domains need to do. You can conditionally bootstrap stuff with them, or do eval scripts with if/then statements. I don't know the exact nature of how you're doing things, but there's plenty of resources on these forums you can search for on this stuff. |
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