State of customizations
I'm working on converting a 1e AP and wanted to catch up on where we were on customizations. Are there adjustments or tables to help with the following:
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1. Adding "Innate Spells" from the Added Abilities table is your best bet there. That will add the innate spells table allowing you to add specific spells. Right now another adjustment will need to be used to change the usage of said spell if you don't want the default 1/day.
2. Adding "Generic Ability" from the Added Abilities table can be done on any character, NPC or not. Some of the parameters aren't present though. 3. There might be odds and ends missing, we tried to get them all but some might have slipped by. I've got nondetection noted as one such. 4. Is this wanting to set the description of a custom ability? I'm not quite understanding this. I've got some notes added for future improvements, to add to my existing set of them for customization improvements I'd like to make. |
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