Hello.
I try to set a mechanism which access a field of Minion.
To be specific it is a field which contain current stamina points.
I've managed to retrive values of attributes like this:
but I can't acces fields which exist in Actor component of minion.
Is it possible to acces those fields or I have to create an attribute which would get those values ?
Next thing I would do it is to modify those values from Master so probably solution with attribute wouldn't allow me to do this.
I try to set a mechanism which access a field of Minion.
To be specific it is a field which contain current stamina points.
I've managed to retrive values of attributes like this:
Code:
perform hero.childfound[mtHorse].setfocus
doneif (state.isfocus = 0)
@text = hero.childfound[mtHorse].minion.child[attrStr].field[trtFinal].value
Is it possible to acces those fields or I have to create an attribute which would get those values ?
Next thing I would do it is to modify those values from Master so probably solution with attribute wouldn't allow me to do this.