Magic Weapon that bestows negative levels error!
Okay i've got a Bastard Sword that i'm entering into the editor which is causing me a problem.
{i}+2 keen flaming bastard sword{/i} is made from a solid piece of jagged black stone. Easy right? Bootstrap the Keen, Flaming, and Stone to the Bastard Sword add the correct numbers and its good to go. However, {B}The sword is very evil, and any good character that wields it gains two negative levels.{/b} Ahh, I thought, i'll copy the code from the Unholy Power and change the number to 2 that should work.. Code:
~ If the hero is Good, and we're equipped, add 2 negative levels HTML Code:
Attempt to access non-existent parent pick for a top-level container from script How do I transition to the weapon if the parent.field isn't the correct method?:confused: |
Never mind Scepter of Heaven script works
Code:
~ Assign negative levels based on alignment |
Quote:
So you notice how in your fixed script field[gIsEquip].value does NOT contain the parent.container. As your just checking yourself... |
All times are GMT -8. The time now is 10:03 PM. |
Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.