Custom Monsters - over-riding ability score maximums
I'm trying to create a customer monster.
When I try to increase an attribute above 20, it displays as, e.g., 21/20 and does not calculate to-hits and damage according to the desired score (21). How do I override this behavior so that a custom monster can have ability scores greater than 20? |
Never mind, found it. You have to go to the adjustments tab and select "Ability Score (Adjust over 20)"
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