bloodrager archtypes
Hi guys,
I have a player in my game that wants to have a bloodrager with the steelblood and rageshaper archetypes... however, putting them in generates an error on uncanny dodge being replaced by more than 1 variant class. if you turn each of the archtypes off, its fine, but when together it errors. The rageshaper archtype has furious transformation which replaces improved uncanny dodge... and I think this is what the cause is. not sure if this is a bug or the way its supposed to be... Any ideas ? Cheers |
It is actually Improved Uncanny Dodge which conflicts.
Steelblood replaces Uncanny Dodge (armored swiftness) and Improved Uncanny Dodge (armor training) Rageshaper replaces Improved Uncanny Dodge (furious transformation) |
If you're okay with a player having both on the character, ignore the error.
If you want them to stick to RAW, then either precludes the other. |
Thanks... all sorted.
We found a couple of other errors in his build, which he has to fix before the first session. :-) |
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