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-   -   Hero Lab Online PF1 questions (http://forums.wolflair.com/showthread.php?t=65233)

Fuzzy December 29th, 2020 05:10 PM

Hero Lab Online PF1 questions
 
So, I see an announcement that HLO is going to get pf1 at some 'soon' point. But, has an editor ever been added to HLO or are you still stuck with just whatever official content you purchase?

Krothos December 29th, 2020 07:12 PM

I'd find PF1 HLO mostly useless if they don't include the editor or add options to upload customized content (i.e. SC's Community Pack). Too many bugs and errors and "overlooked" things in PF1 HLC that make this a necessity.

Bryligg January 9th, 2021 10:42 AM

Now that PF1e has come to HLO, can we get a definitive answer to this question? HLO would be great for my tables, but I haven't run a game without the World is Square rules or extensive implementation of SC's pack in years, and if it won't support those then nevermind.

Ualaa January 9th, 2021 11:50 AM

Asking the same question as the other...

Can we use material from the Community Package and the assorted Spheres of Power/Might packages, with Hero Lab Online?

Farling January 10th, 2021 02:56 AM

Quote:

Originally Posted by Ualaa (Post 293003)
Asking the same question as the other...

Can we use material from the Community Package and the assorted Spheres of Power/Might packages, with Hero Lab Online?

This is not available at this time.

Only the published data files have been migrated, with no option for user generated content.

You could also add the HLO questions into the new forum at http://forums.wolflair.com/forumdisplay.php?f=102

Roadie January 11th, 2021 10:52 AM

From what I understand there are two main prooblems with user content: first, that it would be very, very easy for any badly-written scripts to cause a lot of problems for the central server, since everything's running in one place, and second, that LW's staff is small enough that they don't have the manpower to test and adapt the higher-quality user content like Spheres of Might.

With that said, hopefully having PF1 running on HLO at all will help with the staffing thing, since that will give some baseline revenue that shouldn't take much manpower once the initial bugs from the conversion are worked out.

Fuzzy January 16th, 2021 09:12 PM

Quote:

Originally Posted by Roadie (Post 293093)
With that said, hopefully having PF1 running on HLO at all will help with the staffing thing, since that will give some baseline revenue that shouldn't take much manpower once the initial bugs from the conversion are worked out.

Pretty unlikely that this will drive very much additional revenue. There aren't very many 'new' pf1 players, and the older players, if they are the type to appreciate something like hero lab, already own classic and likely won't pay money to transition to an inferior platform that can't do what the current product can.

Bob G January 26th, 2021 11:25 AM

No editor = no HLO. Period.


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