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-   -   SR5 Martial arts (http://forums.wolflair.com/showthread.php?t=49800)

lineman74 June 26th, 2014 10:56 AM

SR5 Martial arts
 
I updated my hero lab, and shadowrun 5th the other day. I noticed it now has martial arts style and techniques. I searched around, but have not found how to add them or where they are. Does any have any information about this.
Thanks for the help.

Mathias June 26th, 2014 01:42 PM

Where did you see those? I thought I hid them everywhere.

I'm in the process of adding Run & Gun, but I decided it was time to put out a bug fix release, so I hid all the work in progress until it can be finished and the Run & Gun package put on sale.

lineman74 June 26th, 2014 09:05 PM

Okay. I saw it the other day and spent hours trying to find. Thanks for the response, and time for the run & gun.

Agonar June 27th, 2014 06:33 AM

Quote:

Originally Posted by Mathias (Post 186311)
Where did you see those? I thought I hid them everywhere.

I'm in the process of adding Run & Gun, but I decided it was time to put out a bug fix release, so I hid all the work in progress until it can be finished and the Run & Gun package put on sale.

They appeared in the "Basics" Side bar, in the "Basics" Tab, after the 1.2 update. Under the breakdown of attributes, skills, and free knowledges, and above available resources and karma.

Thunderforge June 29th, 2014 08:57 PM

Ahh glad someone already asked it. This was driving me nuts trying to find it.

Senko July 9th, 2014 10:06 PM

I'm looking forward to the release of run and gun and street grimoire.

Alistair July 10th, 2014 10:41 AM

Quote:

Originally Posted by Mathias (Post 186311)
Where did you see those? I thought I hid them everywhere.

I'm in the process of adding Run & Gun, but I decided it was time to put out a bug fix release, so I hid all the work in progress until it can be finished and the Run & Gun package put on sale.

Martial Arts (type) is available as an active skill specialty for Astral Combat as well, but the type cannot be selected.

Mathias July 10th, 2014 11:25 AM

Quote:

Originally Posted by Alistair (Post 187268)
Martial Arts (type) is available as an active skill specialty for Astral Combat as well, but the type cannot be selected.

I just tested this by adding the Unarmed Combat skill to a blank character and adding the "Martial Art" specialty to it, and I am able to fill in the specific martial art once I choose the specialty.

If you find any other bugs or possible bugs in the future, here's the stickied thread with a link to our bug tracking system: http://forums.wolflair.com/showthread.php?t=24975


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