Negative Numbers in Dice Roll Totals
I saw some of my players make rolls tonight that gave them a final total of less than zero. Isn't there a limit somewhere? I thought you could never have a result less than 1 or possibly 0.
The math says the result should be lower than zero (-5 modifier and rolled a 2). But I thought thought the game rules stopped results from going that far. |
Which rules system? Which types of rolls in that system?
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Sorry.... Pathfinder 1ed, they were making skill checks and attack rolls.
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Poking around the Archives of Nethys, I haven't seen anything that puts a lower limit on a check, attack roll, or saving throw. It's always "you succeed if you get (this number) or higher"; sometimes 1 and 20 auto fail/succeed.
Damage rolls have a minimum of 1 nonlethal, which is mostly reflected in your Shield Bash example. Hope this helps. |
Sounds good. Thanks for the clarification.
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