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Mathias |
January 29th, 2020 09:42 AM |
2020-01-29 Update
(There were no UI changes today, so the build number did not change)
New Content
Game Mechanics- SF - When a custom boon was given a name, the table listing would not change to reflect that name.
- SR6 - If an enchanter selected a Tradition, it would not remove the error message about needing to select a Tradition.
- SR6 - Enchanters could not add the spells they know on the Magic tab.
- SR6 - The spirits and sprites on characters now include a statblock for each one on the printout, the way vehicle statblocks are included. If you don't want to include them, you can turn off "Include Vehicle/Spirit/Sprite Statblocks on Sheet" on the Settings tab.
- SR6 - On the statblock, the vehicle listings now include dicepools for their skills.
- SR6 - Custom items (such as clothing or the Custom Gear item) would multiply the amount the user chose to pay by the Dwarf/Troll racial gear cost multiplier when determining how much cash to remove.
- SR6 - Identities were not showing a Name box on their details page, only on the Social tab itself.
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Dragnmoon |
January 29th, 2020 03:46 PM |
Quote:
Originally Posted by Mathias
(Post 285367)
(There were no UI changes today, so the build number did not change)
Game Mechanics- SF - When a custom boon was given a name, the table listing would not change to reflect that name.
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Thanks for fixing this so quickly!
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