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-   -   Community Created 3.5 D&D data set.... (http://forums.wolflair.com/showthread.php?t=11584)

Bloodwolf October 20th, 2020 02:59 PM

Ok it looks like Supernatural Abilities have to have uses for them to show up in the In-Play tab. So a constant (Su) has to show in the Spell tab. But it has to have the (Sp) tag to show there. So it looks like those will require custdesc to clarify them.

Sendric October 21st, 2020 05:50 AM

Quote:

Originally Posted by Bloodwolf (Post 291489)
Ok it looks like Supernatural Abilities have to have uses for them to show up in the In-Play tab. So a constant (Su) has to show in the Spell tab. But it has to have the (Sp) tag to show there. So it looks like those will require custdesc to clarify them.

You shouldn't need both the (Su) tag and (Sp) tag. You do need the Usage tag though. And if the usage has a limit, then you also need to fill in the field hTotal.

Bloodwolf October 21st, 2020 06:16 AM

Pretty sure I tried taking out the (Sp) tag and it would not show in the Spell tab. But I'll check again after work.

Sendric October 21st, 2020 06:56 AM

Quote:

Originally Posted by Bloodwolf (Post 291496)
Pretty sure I tried taking out the (Sp) tag and it would not show in the Spell tab. But I'll check again after work.

Sorry. Yes, the (Sp) tag will put it in the Spells tab. If you want it in the In-Play tab you have to use another tag or no tag at all. A supernatural ability, even one that mimics a spell, could be in the In-Play tab.

Incidentally, there's a Usage tag for constant (Usage.Constant)

Bloodwolf October 21st, 2020 02:36 PM

Quote:

Originally Posted by Sendric (Post 291497)
Sorry. Yes, the (Sp) tag will put it in the Spells tab. If you want it in the In-Play tab you have to use another tag or no tag at all. A supernatural ability, even one that mimics a spell, could be in the In-Play tab.

Incidentally, there's a Usage tag for constant (Usage.Constant)

Yeah I used that tag for the True Seeing in the Spell tab and it works fine there. The problem is for something to display on the In-Play tab it has to have an hTotal value of 1 or higher. I just tried "-" and "0" and as soon as I use either of those it disappears from the In-Play tab.

Bloodwolf October 24th, 2020 11:47 PM

Also I want to start doing some clean up and polishing to the dragons and abilities. Which means that I need to fix a couple things with the base Type - Dragon entry. For example all of items bootstrapped to the Keep Senses group need to have the (Ex) tag added to them. The Keen Senses has it but each item bootstrapped to it doesn't. I'll let you know what all I plan on fixing.

Bloodwolf October 25th, 2020 08:46 AM

So say Item A is bootstrapped to Item B and Item B is bootstrapped to Item C. Is there a way to add a tag to Item A in Item C?

To be more specific to the current issue. Immune to Paralysis is bootstrapped to Type - Dragon. Type - Dragon is bootstrapped to say Black Dragon. Immune to Paralysis is supposed to be an (Ex) ability but is not. I have to change the Black Dragon anyway so is there anyway to add the (Ex) ability type to Immune to Paralysis from the Black Dragon entry?

Sendric October 26th, 2020 07:23 AM

Quote:

Originally Posted by Bloodwolf (Post 291555)
So say Item A is bootstrapped to Item B and Item B is bootstrapped to Item C. Is there a way to add a tag to Item A in Item C?

To be more specific to the current issue. Immune to Paralysis is bootstrapped to Type - Dragon. Type - Dragon is bootstrapped to say Black Dragon. Immune to Paralysis is supposed to be an (Ex) ability but is not. I have to change the Black Dragon anyway so is there anyway to add the (Ex) ability type to Immune to Paralysis from the Black Dragon entry?

You can always use a script to apply a tag.

Any reason you can't just apply the tag to the bootstrap from Type - Dragon though? Seems to me that it should be tagged the same for all dragons.

If the above isn't sufficient, there is a way to do what you're asking. You apply the tag to Type - Dragon then write a script on either Type - Dragon or Immune to Paralysis using pull/pushtags. I don't have the exact code needed here, and it would depend on where you're putting it anyway. The above solution is certainly easier at any rate.

Bloodwolf October 26th, 2020 06:35 PM

Quote:

Originally Posted by Sendric (Post 291564)
You can always use a script to apply a tag.

Any reason you can't just apply the tag to the bootstrap from Type - Dragon though? Seems to me that it should be tagged the same for all dragons.

If the above isn't sufficient, there is a way to do what you're asking. You apply the tag to Type - Dragon then write a script on either Type - Dragon or Immune to Paralysis using pull/pushtags. I don't have the exact code needed here, and it would depend on where you're putting it anyway. The above solution is certainly easier at any rate.

Oh yeah changing the Type - Dragon entry would be the easiest but I wasn't sure how many of the entries that have already been created you want me to mess with. I've been doing my best to only change the actual dragon entries themselves up till now.

Bloodwolf October 26th, 2020 07:38 PM

Since Spell Resistance is not something that I've been able to find as a bootstrap I can't find where to add the tag. So it might have to be scripted.


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