Chord of Distraction bardic feat has the summary text from a different feat--main description is fine though.
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The hellreaver PrC from Fiendish codex is throwing this error at me:
Invalid tag expression specified for 'foreach' statement Location: 'eval' script for Component 'BaseClHelp' (Eval Script 'Calc cSpecial') near line 80 |
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Edit: I still have no idea what's wrong, but I rebuilt the class and that has resolved it. The new file is attached to this post if you want to use it right away. There is another class with a similar issue (Force Missile Mage). I will fix that one as well. For anyone who wants to use this file and has already created a portfolio with this class, you will probably have to rebuild it. |
Thank you Sendric, I was in the middle of rebuilding it LOL.
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The Agility, Improved Agility, and Greater Agility Item Powers, for armor, don't seem to have scripts to add the Reflex save bonuses.
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I just downloaded the Lawful_G files, and now Weapon Specialization appears to have disappeared. It doesn't show up in my list of feats (looked under a couple of different Fighters). Curiously, it also doesn't show up as a pre-requisite error for Greater Weapon Specialization (it lists as a valid option for a Fighter 12 who doesn't have Weapon Specialization), but it DOES show as a validation error for having Greater Weapon Specialization without Weapon Specialization.
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Greetings,
I noticed today the Extra HD class isn't adding BAB or saves according to creature type as it once did. The CR counter is working however. |
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I'm not sure if I'm posting in the right place or not. However the "Dread Pirate" class has the prereq of the skill Profession: (Sailor). However the community content didn't include that skill. I can do the "other" for profession and fill it in, however it doesn't recognize it when I select Dread Pirate.
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Scout Battle Fortitude
The Battle Fortitude (Ex) ability of the Scout (Complete Adventurer) isn't adding it's bonus to the initiative and fortitude saves on a single classed lvl 5 scout character.
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Chosen Foe (Lawful_g)
The Chosen foe summary text has a typo in it, It reads:
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Chosen Foe, Lawful_g dataset, Drow of the Underdark, Faerun. |
I think I might have originally posted this in the wrong thread.
I have a problem with the monk stunning fist. Ki straps and the extra stunning feat don't change the DC or the times a day. I didn't find anything in my searches referencing these issues. I have even been able to recreate the bug by just taking a NPC level 13 monk and trying to add the feat and equipment. Also, I have been able to get around it but I also can't get the feat "ability focus" to select stunning fist. |
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The extra stunning feat is from Complete Warrior pg 98 Ability focus feat is from the Monster Manual 1 pg 303 Thank you for taking the time to look into this. I very much appreciate it. |
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Regarding the Chosen Foe feat from Drow of the Underdark, it appears whoever entered this used their own summaries instead of those provided by the book. I've fixed this one, but I'm not going to change the others at this time. I may do this at a later date.
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Breaking this up into three separate bugs, and putting all notes concerning them here.
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Edit: The skill is there, but it is sourced to Legends of the Twins. I'll update this so that it's always available. |
Probably because it's a situational it isn't actually classed as a bug but I thought I'd mention it just in case.
The improved skirmish feat isn't adjusting the skirmish ability displayed on the scout with its extra bonus AC and DAMAGE if a move of 20' is made. It only appears in the feat description table. I can't remember if the append text macro is used in the D20 system either. |
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The function "compare" doesn't seem to be working in the d20 system. I get some very strange results from:
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if (compare(C1thing,C2thing) = 1) then This code, which should effectively be the same, works as intended: Code:
if (C1thing = C2thing) then |
Sendric, you should always use either <> 0 or = 0 when testing with compare(). You cannot be certain that the number returned will = 1, just that it will either be 0 or be something other than 0.
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Though, I feel I should point out that in your Pathfinder scripting 104, you say: "compare(A, B) TRUE/FALSE - this will return the number 1 if A and B are identical (capitalization counts), and 0 if they are not." Maybe that's just for Pathfinder, but its why I was using "= 1" |
Incorrect Animal Companion effective HD
I was working up character concept as follows:
Barbarian (Beast Totem and Mad Dog) 2 Rogue (Survivalist) 3 Cleric 1 I chose feat Boon Companion The animal companion shows up as a 6 HD creature until I add the Animal domain to the cleric. Then HL drops it to a 4 HD creature. If I remove the domain, it jumps back to 6 HD. |
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I have been working on developing a Psion and I don't see where the Psion Discipline Powers are showing. I am working on an Egoist and don't have the Thicken Skin given.
Also I don't see anywhere to add gems. Would that just be custom gear? |
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Sorry I was looking at the Psion wrong. I was mistakenly thinking that the disciplines were like cleric domains. You are right it is there.
I did however find that the Deflection Field Psion-Egoist 1 description in the summary of Spells & Powers, not the full description print out, comes up with the description for Deaden Blow. On the full description version it prints out correctly. And actually has the fullest printout of the powers that I have. |
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No problem. Love the stuff so far. And I'm finding out that a Psion/Psychic Warrior is a BAD A!
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No sources
Greetings,
I just loaded the 1.10 release and now no user defined sources will load. I had a lot of my own custom files that conflict with some of the new ones, but I removed them and am having the same problems. How can I roll back or fix this? Thanks, |
Crisis averted. I just had to remove the five new FR user files from my data folder.
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