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-   -   Khorne bug (http://forums.wolflair.com/showthread.php?t=6180)

osito April 14th, 2006 03:52 AM

Khorne bug
 
If you save a Khorne character and the load it and remove the Khrone mark they still have one more attack from frenzy and if you give it back they gain a additional attack making it two in total.

robert April 14th, 2006 11:43 AM

i dont get this problem........ have you upgraded to the latest versoin 3.1c of armybuilder??

osito April 14th, 2006 01:10 PM

I have upgraded to 3.1c. The character is made by 3.1b, maybe that's the problem... Yeah, that was the problem. Need to make them again in the new version.

yuri April 24th, 2006 03:28 AM

1000 Pts - Chaos Roster - Unnamed

Flesh Hounds of Khorne (5#, 80 Pts)
5 Flesh Hounds @ 80 Pts
Causes Fear; Daemonic; Fast Cavalry; Frenzy; Immune to Psychology; Magic Resistance (2)

Flesh Hounds of Khorne (5#, 80 Pts)
5 Flesh Hounds @ 80 Pts
Causes Fear; Daemonic; Fast Cavalry; Frenzy; Immune to Psychology; Magic Resistance (2)

Flesh Hounds of Khorne (5#, 80 Pts)
5 Flesh Hounds @ 80 Pts
Causes Fear; Daemonic; Fast Cavalry; Frenzy; Immune to Psychology; Magic Resistance (2)

Flesh Hounds of Khorne (5#, 80 Pts)
5 Flesh Hounds @ 80 Pts
Causes Fear; Daemonic; Fast Cavalry; Frenzy; Immune to Psychology; Magic Resistance (2)

Flesh Hounds of Khorne (5#, 80 Pts)
5 Flesh Hounds @ 80 Pts
Causes Fear; Daemonic; Fast Cavalry; Frenzy; Immune to Psychology; Magic Resistance (2)

Flesh Hounds of Khorne (5#, 80 Pts)
5 Flesh Hounds @ 80 Pts
Causes Fear; Daemonic; Fast Cavalry; Frenzy; Immune to Psychology; Magic Resistance (2)

Total Roster Cost: 480

Core unit count is = 0

GMTemplar April 25th, 2006 04:47 PM

yuri, you did remember to switch to deamon army, right? So you weren't trying to build a mortal army? Better check your settings from the 'create new roster' screen.

yuri April 26th, 2006 11:51 AM

The setting is correct. It is "Demonic Army" (Rulebook).

GMTemplar April 28th, 2006 05:39 AM

It's because Flesh Hounds don't count towards the minimum number of core units per Chaos army book. Since the number of core units is used to validate the army list I'm not sure if this is fixable at all.

Anyway, I don't see as a problem really.

DannyBoy2k April 30th, 2006 04:36 AM

It isn't 'fixable' since it isn't an error. Hounds don't count towards the core unit minimum, so you can put as many of them as you like in, there still won't be enough core to satisfy the rules.

GMTemplar May 1st, 2006 10:18 AM

DannyBoy2k, but the Flesh Hounds are still a core unit so if there's a counter which tells the number of core units in the army list the Flesh Hound units should be included too, no? Not just core units which count towards fulfilling the minimum but all core units.

But as already pointed out, it would require two separate counters. Not very pratical and hardly necessary.

robert May 5th, 2006 04:59 PM

exactly. :~)


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