Final Script for Move by Wire
Here is the final scripting for Move by Wire
Phase: Traits Priority: 5000 Timing After Calc grRating, Before Calc trtFinal #2 ~only proceed if we're not disabled doneif (activated = 0) ~+Rating to REA and Initiative Passes perform #traitaugment[attrRea,+,field[grRating].value*2,""] perform #traitaugment[attrPass,+,field[grRating].value,""] perform hero.childfound[skaDodge].field[trtAugment].modify[+,field[grRating].value,""] var skillwire as number if (field[grRating].value = 3) then skillwire = 5 else skillwire = 2 * field[grRating].value endif ~record 2x rating on the hero's activesoft limit perform herofield[acActSLim].modify[+,2 * skillwire,""] ~and the rating as the max for any one activesoft perform herofield[acActSMax].modify[+, skillwire ,""] |
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