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Mathias September 12th, 2021 12:45 PM

Code:

<editthing
compset="Ammunition"
name="Ammunition"
group="EquipHelper"
prefix="am"
defchild="grCustAmmo"
description="Armor, vehicles, and simple equipment all have their own tabs for creating objects of those types."
summary="Defines ammunition, grenades, or missiles that can be selected on the Armory tab.">



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