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Recent content by Umarian

  1. U

    Version 7.18 Pathfinder update notes for ToHC and ToH4

    Since LW released Pathfinder version 7.18 while they were at GenCon, I noticed that they did not put up release notes. Just thought that I would include update notes for the Frog God Games files that were implemented in this release. (These are only for Frog God Games products, and is not the...
  2. U

    (FGG) Thing 'cHelpSon' - Condition phase/priority (First/5000) for bootstrap thing

    Hey folks. With the new release this morning, the timing changes caused the FGG Pathfinder Content to have the following error: It is being worked on. Umarian Deep Cave Frog P.S. Corrected in version 1.11 of the FGG Pathfinder Content.
  3. U

    FGG Razor Coast HeroLab files

    Hey folks! Just a quick notes that FGG has released the HL files for Razor Coast. You can purchase the files by visiting the Frog God Games website. Below is the release information provided by BlondeFrog on the Paizo boards in the thread here. For more information on the FGG Pathfinder...
  4. U

    FGG Pathfinder Content files

    Sorry all. I should have posted information about this file last week. This is a free download through the Powered By Herolab mechanism inside of Herolab. This includes information that can be used by the players in your group like feats, spells, classes, etc. This file has been...
  5. U

    Duplicate.? tag

    Trying to create a feat that can be taken more than once, but can only apply to the same ability once. (Ability Focus feat) Looking at the Eval Rules for Ability Focus, it is assigning a Duplicate.AbilFocus tag to prevent it from being taken again. Is there a way to make a Duplicate.? tag...
  6. U

    Prestige Class with Animal Companion

    I have a Paladin prestige class that gives an Animal Companion. In the Minion section of the editor, I have listed "Animal Comp. Starts at..." set to 1. This is where I encounter problems. If I do not already have a class with an Animal Companion (Paladin has Divine Bond (Weapon)), then the...
  7. U

    Fun with Darkvision

    I have a class special that adds darkvision, or increases the range if you already have it. I am trying to get this to work, and I had thought that something was implemented to allow for this by adjusting the abValue2 field on raDarkVis. I can't seem to get it to work though. I have tried...
  8. U

    Resetting setfocus

    Working on a complex race, and trying to get an Alternate Racial Trait to reset the selection of ability modifiers similar to the Tiefling Heritages. The race has a selection of animals to choose from that adjusts the ability scores. One of the selections is below: <thing id="rcMSApe"...
  9. U

    Altering race name using Primary and Secondary abilities

    So I have a race that is a half-breed. The race will select the two "breeds" as primary and secondary selections (R Custom Special) on the background tab. Each selection will have a list of races to choose from, and a custom text one. So here is my question...Is it possible to alter the name...
  10. U

    Timing and Bootstrap Conditions

    Trying to create a class and some difficulty with some conditions. The class selects an elemental type at levels 3, 6, 9 and 10. So on the Class Special, under "Item Selection" I have them choosing from the Element option. Based on the element, I am having a custom tag added. The earliest...
  11. U

    Thoughts on how to do this?

    So I am trying to code a feat and trying to think of a way to do it. The feat let's you choose a number of languages equal to your INT modifier. You do not speak these languages, but instead have a chance to make an INT check to understand someone that speaks one of those languages. So...
  12. U

    Deep Magic: A Tome of New Spells

    Hey folks. Just wanted to take a minute to let you all know about a new Kickstarter that started this week called Deep Magic: A Tome of New Spells. These spells are written by Kobold Press, and includes stretch goals written by some of the best in the business, including Paizo staffers and...
  13. U

    Ranger Favored Enemy question

    Working a FCB and not sure what the best way to do this would be. The ability reads: So I am trying to determine what the best way to do this would be. Should I just add to the counter of the # of FE, and let the player be responsible for selecting the appropriate ones? Any thoughts on what...
  14. U

    doneif help

    I am working on a doneif statement for a FCB so that it does not try to access the child pick if it is not present on the hero. I have tried different timing, from as early as First 1000 to as late as Final 10050. So far it is still trying to access the cGunLeapCo even if it is not present...
  15. U

    Arcane Familiar HP adjustment

    I am trying to adjust the HP's of the Witch's familiar with a FCB, and have a question. in the below code from the Favored Class Option: Half-Orc Ranger, it uses the minion[AnimComp] to adjust the Animal Companion. What would be the equivalent for the Arcane Familiar? ~ If there's no...
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