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Recent content by Redcap's Corner

  1. R

    Choosing which conditional bootstrap from a dropdown

    I have an ability where the user has a choice of five different natural weapons in usrChosen1. If I set each of those natural weapons up as a conditional bootstrap, is there a condition I can easily refer to that checks whether the choice made in usrChosen1 matches the bootstrap? Or is my best...
  2. R

    Associating a school with a spell adjustment and tracing the source of a bootstrap

    I have a custom ability for which the user selects a type of natural attack, and which subsequently increases the damage die for any attack of that type that comes from a transmutation spell effect. This is tricky for two reasons: 1) It cares where the attack comes from, which isn't always easy...
  3. R

    How to handle redundant Custom Abilities?

    I have a non-unique Custom Ability that just grants an additional use of the ability each time it's chosen. I'm sure there are other abilities like this in the game, but I couldn't find or think of any from which to pull code. Weirdly, selecting "Show in Tracked Resources List?" and setting...
  4. R

    Polymorph effect that allows every EX ability

    Is it possible to set the polymorph gizmo up to allow every Extraordinary ability a creature possesses? I've gotten as far as: foreach pick in gizmo where "HasAbility.?" if (eachpick.tagis[AbilType.Extra] <> 0] then But then I can't think of a way to convert the HasAbility tag to the...
  5. R

    Selectable use of *Extend Thing options

    I have a custom subschool of magic, and I want it to be optionally retroactively applied to a number of published spells. I made the subschool without issue. I was able to use the "*Extend Thing" tab to implement the addition without issue. The problem is that I'd like to set up the retroactive...
  6. R

    Free 0-level spells in spellbook of custom class

    I have a file I put together for a custom class that casts from spellbooks. I had no problems getting the starting spellbook working for the class, complete with free cantrips. I left the "Free Initial Spells in Spellbook" and "Free Spells/Level" fields blank, so they would default to 3+Int and...
  7. R

    Conditional overwriting of conditional skill bonus

    I've set out on the long journey of programming all the custom items available through Pathfinder Society into Hero Lab (which I will, of course, make available to the community once I'm done), and most of it has been easy enough so far, but I've hit a snag. The blade of the open road from PFS...
  8. R

    New feat category that updates some classes' bonus feat lists.

    As part of a design project I'm working on, we've developed a new type of feat. Part of the rules baggage for feats of this category is that there are a few specific classes that can take these feats as additional options for their bonus feats. I had hoped that by marking the appropriate classes...
  9. R

    Weird bug with home-programmed magus Spell Combat

    A few months back I put together a replacement ability for the magus's Spell Combat in an attempt to make the ability functional in Hero Lab. It works fine... except any time I close out Hero Lab with Spell Combat still activated, it adds a -2 untyped penalty to my character's attacks IN...
  10. R

    Adding spells of a certain subschool to a spell list at lowest available level

    I'm trying to set up a magus archetype in Hero Lab. The archetype has the following ability: "Spells: A transcendent wayfarer adds all spells of the teleportation subschool of 6th level or lower to his magus spell list at the lowest spell level available to any class. Any spell of the...
  11. R

    Is the XML for the Weapon Special Abilities gizmo available anywhere?

    I have a project that could greatly benefit from a gizmo almost exactly like this (but with fewer options). The idea of utilizing entities is only just materializing for me, and I've been doing some research but haven't been able to figure out whether any of the common Pathfinder gizmo files are...
  12. R

    Adding bonuses to CMB to weapon attacks.

    I have a 99% finished file I built for a base class. A major theme of the class is sundering, which is usually done with a weapon. Sundering also involves a damage stat, so when someone is using their weapon to sunder, it would be nice to have a checkbox that just enables them to flag their...
  13. R

    +5 ft. at 12th level and every 5 levels thereafter

    Can anyone tell me what's wrong with the following? I've used similar code in other abilities and had no issue. I realize it's a cumbersome formula, but it's a weird progression to have to code. field[abRange].value += (round(((field[xAllLev].value - 11) / 5), 0, 1) * 5) This is the error I...
  14. R

    Alternate classes and feat prerequisites

    Alternate classes are technically archetypes of their base class (see Advanced Class Guide, pg.249 under the "Alternate Classes" heading). Unfortunately, I'm having difficulty convincing my copy of Hero Lab that this is true, and I wonder if I'm doing something wrong. I've put together a druid...
  15. R

    Clearing a user selection with a script

    The default value for a custom expression-based menu is no selection. I have a script that occasionally needs to clear the selection a user has made back to that default in order to function. I'm aware of the "trustme" statement, but I can't seem to figure out how to actually clear the selected...
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