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Recent content by poizen37

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    Locating Errors

    I'm sorry if this has been addressed somewhere, but it really should be a sticky or in the FAQ so the answer is easy to find QUESTION: is there an easy way to take a thing and track down the file it comes from? Is there a way the designers could maybe factor in that when we get an error while...
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    Black Blade Adjustments (2)

    How would I go about creating script for a feat that lets me use a two handed slashing weapon as a black blade? The black blade seems to be some fairly unique scripting that I can't even find, so I have no idea the best way to go about it.
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    increase size bonus to CMD

    This one is turning out to be pretty tricky for me. Feat reads thus: "The monster’s size bonus to CMD is doubled" I have very limited XML experience (read: has entered simple stuff in hero lab). How would I go about scripting this? I need it to find and pull out the variable number that is the...
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    Scale-able Feat

    I'm trying to add in Improved Toughness from SGG's Bullet Points - 10 Monster Feats. For the most part, I can lift the script from Toughness. However, Imp Tough only gives 1 hp for every *two* hit dice and I realized I don't know how to fractional-ize a bonus. I thought it would be relatively...
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    Rune Staves and Wyrd Wands

    I'm looking to create a dataset for Super Genius Games "Rune Staves and Wyrd Wands" and I'm looking for some help. Background on how these items work: A Wyrd Wand (Rune Staff works the same way) works like a magic weapon/armor in that you select a bonus (+1 -> +5) and have the option of adding...
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    Excluding thrown weapons

    I'm adding in a spell adjustment that gives a bonus to all non-thrown weapons. It's a modification off Bomber's Eye. I've figured out how to make it apply to all ranged weapons, but I don't know how to make it exclude thrown weapons. Any help?
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    Custom Class Tab help in character generator

    [EDIT] Resolved my issue. Can someone delete this thread for me? I can't seem to delete this post
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