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Recent content by Muspellsheimr

  1. M

    User Created Custom Magic Items

    I am working with an idea for permanent spell effects as a magic item variant. To implement this, I wanted to look at how the Custom Wand item works, but have been unable to find them, or Custom Potions or Staves in the editor as an example. Where could I find this in the editor to use as an...
  2. M

    Reasigning special ability linked attributes

    I am working on a Monk archetype that uses Charisma for their class features (Ki pool, unarmored AC, ability DC's, etc) in place of Wisdom. Is there a way to do this with a script in the archetype, instead of editing every ability to check for the archetype or cloning abilities for the...
  3. M

    Armor Enhancement Bonus Items

    I am trying to create an item that adds an armor enhancement bonus to armor class (armor bonus, does not stack with the enhancement bonus of other worn armor), but without requiring armor for the tag to be applied to. I can apply a non-armor enhancement bonus to AC, I can apply an enhancement...
  4. M

    Archtype - changing caster types

    I am looking for a way to change a class from a prepared caster to a spontaneous caster, etc through archtypes. There does not appear to be an interface option for this, so I have been trying an eval script of First / 500 perform hero.delete[CasterType.MemBook] perform...
  5. M

    Modifying eval scripts with archtypes & traits?

    How can I replace or remove a class or racial eval script with an archetype or alternate racial traits? In this instance, I want to remove the druid's restriction on metal armor with an archetype.
  6. M

    Changing Item Costs

    I need to do a blanket currency conversion and am looking for help with an eval script to do so, to avoid having to manually change every item. Specifically, all silver costs need to be changed to 10 copper, all gold costs need to change to 1 silver, and all platinum costs need to be changed to...
  7. M

    Modifying Karma Costs

    I need to modify the karma costs of a couple mechanics, and am unsure how to do so. First, I need to modify how an attribute value is calculated, before the karma cost is determined. The modifier I need to apply is equal to (6 - X), where X is maximum natural attribute. For example, elves have...
  8. M

    Additional Attribute

    I am preparing for a new campaign starting up, and am modifying Hero Lab as appropriate. However, I have hit a few snags I need some help with. Here, I will be starting with the most significant change. The campaign is using a seventh base attribute - Fate - to represent a character's luck...
  9. M

    Attribute Substitution

    I'm looking for a way to use one attribute in place of another for any given purpose, particularly in the area of feats. I have looked at Weapon Finesse, but as far as I can tell it has a single tag labeling it as a Combat Feat, and nothing else. Agile Maneuvers has a script that adds the...
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