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Recent content by Mettius

  1. M

    Optional Rule: Transferable Skill Benefit Missing?

    Page 121 of CoC 7th Ed. Investigator Handbook has an optional rule titled "Specializations: Transferable Skill Benefit". This seems to be missing from the optional rules selections in Hero Lab. (Character -> Configure Investigator). Am I just missing how to enable this optional rule? If not...
  2. M

    Links to WWW? (URL)

    Am I missing it? I thought there was a way to link an external web page to a topic? I see an option to add an HTML file, but RW just pulls up a local file browser window. Pasting in a URL doesn't work.
  3. M

    Duplicate Category, or Unprotect and Edit?

    For the game I'm working with (Battletech). There is a standard planetary data block used in published sourcebooks for planetary descriptions. For example: Noble Ruler: Star Type (Recharge Time): Position in System: etc... Since I don't want to have to create a new snippet for each of these...
  4. M

    People Physical Description? Where are you putting it?

    I probably obsess too much about such things, but for things like a physical description (Eye Color, Hair Color, Height, Notable Features, etc.) where are you putting this? Overview?, Profile? Are you just putting it in an annotation for one of the canned snippets, or are you creating a...
  5. M

    "Defining Quote" Snippet Type?

    Page 18 of the Realm Works Reference Guide indicates (for a people topic) under Profile there should be a snippet type "Defining Quote". I can't figure out how to add it.
  6. M

    Vessels/Ships Organization Best Practice?

    Moving along from my question in http://forums.wolflair.com/showthread.php?p=248289#post248289, what about the Ship itself? In this case "Ship of Fools". It's a large vessel, with many rooms and compartments. Is it a Place or a Thing? If it is a Thing, well, it has different rooms in which...
  7. M

    Real Time Realm/Player Sync Mode

    I would very much like to see a workflow where players get access to revealed information in real time (or nearly so) in the Player Edition. "OK folks, please have a look at NPC Bob for some new information and a copy of the map he just gave you." That sort of thing was my vision. At my game...
  8. M

    View my own Realm in "Player Edition"?

    How do I see what things will look like for a player using the Player Edition for one of my realms? I don't see a way to join/load a realm in "Player Edition mode". Is there such a method? (Or must I use a Player Edition license on a different windows login, invite myself to it, etc.?)
  9. M

    Content Market Product Forecast/Pipeline?

    Is there a list anywhere of what all game systems are presently in the pipeline for the content market? I don't mean firm commitments, or promises. But if the thing I'm interested in is not on said list than I can be more reasonably sure I'm not duplicating effort needlessly. I'd really...
  10. M

    NPC Organization Best Practice? Multiple Lists?

    I watched Ken Shaw's video on organizing Realmworks and liked the way he was using cast lists to contain NPCs for a particular region. So an organizational question for those of you who've already tried out a few methods. Case: A given list of NPCs part of an organization (Military Outfit) and...
  11. M

    Editing Tag Domains for "Other" Game System

    Just getting started here again after a couple year hiatus. I'm looking at the free Pathfinder realm/content and I see that unlike the generic "other" game system for example, the "Class" tag domain has all the actual Pathfinder classes listed. How do I take the "Other" realm type and...
  12. M

    Organizing Sci-Fi Realm like Battletech or Traveller

    I'm running a Battletech:A Time of War RPG, and am just getting ready to give Realmworks a whirl again. I'm wondering how best to organize things "structurally"? I'm mostly referring to parent/child relationships and tags. Goals: #1 I'd like to be able to eventually build out a nice skeleton...
  13. M

    Understanding the code by example?

    OK, after spending most of the weekend trying to get something going for a game system not already in HL, I'm exhaused from the learning curve. I have a very light programming background (bash scripts a plenty, and a book on Java and Python under my belt, but no seasoned programmer to be sure)...
  14. M

    Skeleton Files: Traits.str How does "Attribute" incoperate "Trait"?

    Skeleton Files: Traits.str How does "Attribute" incoperate "Trait"? In regards to the skeleton sample game system files: The code comments (and wiki) imply that "Attributes" (below) as well as "Skills" would inherit the elements of the "Trait" component. What is the mechanism for this...
  15. M

    Editing/Enhancing the Hero Lab Authoring Kit Wiki?

    Like presumably may others, I'm trying to learn the Authoring kit using the wiki. Many things could use some updates or clarification/comments. I've only participated in wikipedia as a consumer, but it seems like the HL Auth Kit Wiki could use collaboration from the kit user community. Yet, it...
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