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Recent content by magpi

  1. M

    Excruciatingly Bad Performance 01/16

    Tried to play Saturday 01/17 around 2000 CT, HLO extremely slow and wouldn't load, tried many different browsers across multiple devices and OSes. For the last ~90 minutes or so it wasn't just slow for me and my players, it wouldn't complete any page loads. Tried a few dozen times, sometimes...
  2. M

    Feature or Bug: Enabling Temporary Adjustments on Demo Accounts?

    Noticed something the other day- my players with Demo accounts can't activate temporary adjustments that I have already added (i.e. Cover, Get 'Em, et cetera). I just started using said temporary adjustments for this purpose, is that intended? I understand that my free players can't level up...
  3. M

    Improved Overcharge not unlocking Superior Overcharge

    I can't add Superior Overcharge to a mechanic after adding Improved Overcharge. Also bug reported, just wanted to see if others are having the same issue.
  4. M

    Feature or Bug: Studied Strike and Bombs

    I believe that like with sneak attack, studied strike should add to bomb damage. The description is "uses an agile or finesse melee weapon, an agile or finesse unarmed attack, a ranged weapon (which must be agile or finesse if it’s a melee weapon with the thrown trait), or a sap". I'm also going...
  5. M

    Experienced Professional skill feat allows multiple selection

    I believe Experienced Professional should only allow selection once. I submitted a bug report but I wanted to post on forums as well to get some opinions of other players.
  6. M

    Feature or Bug: Sneak Attack and Bombs?

    If I understand rules correctly, sneak attack from a rogue should apply to bombs as they are a ranged weapon. The thrown weapon exclusion only applies to melee thrown weapons. Also submitted bug report, I just wanted to see if I am incorrect in my rules understanding.
  7. M

    Feature Request: Skill Points Adjustment

    I would love the ability to add some bonus skill points (or a skill increases to X adjustment that works) as rewards for my players.
  8. M

    3 Dedications not adding relevant Lore skill as Trained like they should

    Hellknight Armiger, Lastwall Sentry, Lion Blade, Magic Warrior, Pathfinder Agent, Red Mantis Assassin, Student of Perfection Dedications not adding relevant Lore. Not a huge deal as I can just add myself and get trained automatically but I often have to add to my players' manually as they don't...
  9. M

    Golem Grafter, Juggler, Turpin Rowe Lumberjack Archetypes Not "Unlocking" After 2 Fea

    Golem Grafter, Juggler, Turpin Rowe Lumberjack Archetypes Not "Unlocking" After 2 Fea Cross-posting with bug report to see if anyone else experiencing and has found a fix. When I add the Golem Grafter, Juggler, or Turpin Rowe Lumberjack, I can't get them to "unlock" and allow me to add another...
  10. M

    Lizardfolk regular claws still present with Razor Claws Ancestry Feat

    Also reported, wanted to see if anyone else experiencing. The regular claws from the Lizardfolk Ancestry are still present in weapon selection after selecting Razor Claws Ancestry Feat. The higher damage and versatile claws granted also are added. I haven't found a way to disable or hide the...
  11. M

    All numeric incrementer adjustments broken, anyone else?

    All, for around a week or so all of my numeric incrementers in all systems have been broken (ie class feats, table adjustments, feats, et cetera). Posted a bit ago and reported, just wanted to see if others are experiencing this problem.
  12. M

    Alchemical Crossbow, Can't Load Bomb (Reported)

    Has anyone found a method to load a Lesser Alchemical Bomb into the Alchemical Crossbow item?
  13. M

    Table Selection Count Bug (Reported)

    Noticed that the table selection count adjustment incrementer no longer works after latest update. Reported on tracker, just wanted to see if anyone else experienced this.
  14. M

    Any way to add multiple archetypes and avoid validation errors?

    Hey all, when I GM Starfinder, I like to give my groups story rewards in the form of extra archetypes (ie, they completed some Stewards mission so they got a Steward archetype, et cetera). While this is obviously not within in the ruleset and honestly is probably op, my players seem to like the...
  15. M

    Feature Request: Abilities toggle when rolling attack and damage

    I'll submit a report to request this feature but I just wanted to see if this is something others care about. Being able to modify attack / damage rolls as I roll would be great- for example, when a rogue attacks with their weapon, I would love to be able toggle on/off sneak attack damage as I...
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