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Recent content by jjashley

  1. J

    Apprentice Level option

    I just logged in to a sub I pay for to set up apprentice level access, however apprentice is no longer a valid option. Did I miss an announcement somewhere that apprentice level was going away? J
  2. J

    Basic Monster/NPC question

    is it intended that creating this type of NPC is always going to be a Combatant on the Array under the Race "tab". I have made a few and they are always preset to Combatant but can't be removed, you can add either of the other 2 arrays you just can't remove Combatant.
  3. J

    Non-Unique NPCs

    How do you create a monster/npc that isn't flagged as unique? J
  4. J

    Creating Humans

    Is there no way to create an npc/monster that is less than CR 1, and is there no way to create npc's with the standard races as a choice or do they have to be created as PCs?
  5. J

    Portfolio Import

    Was is the average time to import a .por into HLO? I've got one I tried to import at about 1400 mountain today that still seems to in progress. I've done some others that only took a couple of minutes at worst.
  6. J

    Heroes' Feast temp hit points

    Is any one able to change the pool of temporary hit points granted by Heroes' Feast? Mine seems to be stuck on 7 and unable to edit. I have submitted a bug report, but if someone can tell me how to modify it I can get it cancelled.
  7. J

    Help with skill error on drone minion

    I'm getting an error, understandably, that my skills ranks are higher than my level, however there is no way to reduce the ranks. They were preset at 4 and if I hover over the ranks it shows a minimum of 4. Any idea how I can correct this, in this case this is a drone minion. Not getting my...
  8. J

    Situational AC modifier

    Was trying to figure out if this will work in 5e, when no armor type is selected #situational[hero.child[ArmorClass],"Situational Text",field[name].text] It works if there is an armor type, but in the case of some mages and wizards there is no armor type, their armor is 15 with mage armor. I...
  9. J

    Adding Poisons

    Is there a secret to adding poisons to hero lab and having them show up in the gear tab on the character? I thought I pretty much had it down but all of a sudden I can't add any poisons. They'll go in to the editor but never show in the equipment gear tab.
  10. J

    Changing damage types

    Is there a way via script to change the damage type of a single weapon from say piercing to bludgeoning? I know the tag is DamageType.dtPiercing, and the field is wDmgType, just not sure how to actually change it from piercing to bludgeoning or slashing or whatever. Any help will as always be...
  11. J

    Question about source tags in Encounter Builder.

    I noticed that creatures that were put in by Lone Wolf have a source as part of the entry. Does anybody know if that can be done by individual users or is that something Lone Wolf does when they release their packages? An example is if you open the Encounter builder and search on Pixies on...
  12. J

    Ghoul not proficient with Bite?

    Is there something odd with the ghoul that it isn't proficient with Bite but is proficient with Claw? Took a look at the ghoul in the editor but can't figure out why the difference in proficiency.
  13. J

    Trying to add a feat to increase Attuned items

    Hi as the subject says trying to add a feat that increases the attuned items from 3 to 5. I found the field tAttunMax.value but not sure exactly how to change it from 3 to 5. The feat currently is something that is on Jarlaxle in Dragon Heist. Reads as follows: Master Attuner. Jarlaxle can...
  14. J

    Trying to change the drive for the Program Data

    I tried using the information from the Hero Lab Manual Miscellaneous section to change the drive that Hero Lab uses for the data files. However I find it is still looking at the C:, below is the section I used with my own paths of course, however as I mentioned it is still trying to use the...
  15. J

    Can text be appended to a value field.

    An example stat block entry of what I would like to try and do in Hero Lab. Melee Weapon Attack: +4 to hit (with disadvantage against a target within 5 ft.) How can the text in the parenthesis be appended to the weapon attack field?
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