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Recent content by evilash

  1. E

    Assistance implementing templates from Advanced Bestiary

    I'm currently trying to implement a couple of templates from Advanced Bestiary. Specifically it's Lifespark Construct and War Machine, which are used for Legendary Games Under Frozen Stars adventure path plugin. Now I'm having some trouble implementing the War Machine's Enlarged Attacks ability...
  2. E

    Race with additional skills and extra languages

    I want to create a race with assigned ranks in some knowledge skills and extra languages (for high Int) set by me. However, when I assign skill points to the knowledge skills and compile the race I get the following error: Attempt to access non-existent child pick 'skKnowXX' from script How to...
  3. E

    Prerequisite with Skill Focus?

    I'm currently trying to enter a feat with prerequisite Skill Focus for a specific skill into Hero Lab, but I can't figure out how to test if the skill has Skill Focus selected for it. I tried to use a similar syntax as Spell Focus, but Broadcast.SkillFocus don't seem to exist. How exactly do I...
  4. E

    Scripting Arcane Dabbler trait

    I'm currently trying to script the trait Arcane Dabbler from Elves of Golarion. The trait works almost like the Magical Talent trait, with the exception that you should only be able to select arcane level 0 spells. How do I implement this?
  5. E

    Adding a bonus language

    I'm in the process of starting up a Kingmaker Adveture Path, so I'm currently entering the Kingmaker Campaign Traits into Hero Lab. I have a bit of a problem with the Noble Born (Lebeda) trait. It says that the character gains a bonus language from a specified list, and I can't figure out how to...
  6. E

    How to add new natural attack?

    I've been entering monsters from PF Bestiary into HL, but when it comes to incorporeal undead I'm kind of stumped. There's no incorporeal touch natural attack form, and I can't seem to figure out how to add it. Anyone have any hints about how to do this?
  7. E

    Scripting help: Campaign traits

    I hope this is the correct forum for this post. I've been entering the campaign traits for Second Darkness into Hero Lab via the Editor. When it comes to scripting the traits I have a problem with some of them, and would like some help. Specifically it's the traits where you make a selection...
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