• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Recent content by dungeonguru

  1. D

    Tags for weapon attacks

    I'm not sure when these tags were added or if we've just never discovered them, but I figured I would share these tags for those of you that wanted to know what tags on weapons or natural attacks can easily modify the attacks (Hex warrior scripting I'm looking to refine you now). I'm adding them...
  2. D

    Legendary Actions Header

    Anyone know if it is possible to inject the hero's name into the Legendary actions header? I've banged around a bit but there seems to be no way to modify a Legendary action header beyond modifying the number of actions via the hero field tLegAction which controls the number of actions. Any...
  3. D

    Import Scripting Help

    Looking for one of you super-scripters or programming afficionados out there that may want to tackle a bulk import/3rd party import we're looking at. We have a request to update the Not Really Complete Tome of Spells that's lost a traction due to the scope of doing it manually. IF there's...
  4. D

    Community Files version 2.2 available now.

    The new version of the community files are coming available today. Here are the release notes. If you find any issues with the new files, or would like to request a change or enhancment, please open a ticket here. v2.2 February 2, 2018 NEW RELEASES Xanathar's Guide to Everything - Classes...
  5. D

    Version 2.1 of the Community pack is ready for download.

    Version 2.1 of the Community pack is ready for download. Instructions on how to install or upgrade the community pack can be found here: http://forums.wolflair.com/showthread.php?t=55090&highlight=community+update These are the upgrade release notes for this version: v2.1 December 15, 2017...
  6. D

    Spell and Conferred ability adjustments - 5e version

    Over on github, while working a ticket, I was approached and asked that we possibly explore mimicking the pathfinder adjustments for spells. I can see that the thread for this in pathfinder was started by one of the devs: http://forums.wolflair.com/showthread.php?t=11561 but I personally don't...
  7. D

    Any love coming for tactical console?

    Are there any updates or modifications in the works for tactical console? One of the biggest things I keep getting requested in my group is the ability to automatically track and reset durations on spells and conditions (inside 5e).
  8. D

    Eldritch Blast Modifications

    I decided to share my custom eldritch blast invocations, since I finally got them to where I like them. Basically if you have a warlock that has Agonizing Blast, Eldritch Spear, and/or Repelling Blast, then on the spell tab, the spell name/description updates so that you can see the added...
  9. D

    Question: Arcane Trickster

    Has anyone experimented with locking down the Arcane Trickster spell list? The rules state that a majority of the spells are supposed to be enchantment or illusion spells, but the community files don't enforce that. I was debating creating my own version, but the best I can think of is to create...
  10. D

    Template Script Question

    :confused: So, I've been playing with a "Spellcasting Dragon" template over the last couple of days and I've made some progress, but I keep banging into a few things I can't seem to find any notes on. Bootstrapping the Innate Spellcasting (xInnatSpel) for the Innate spellcasting text to get...
  11. D

    Help with appending text to Darkvision

    Could use some help figuring this one out. In some of the new materials, warlocks with Devil's Sight get the ability to see in magical darkness and the statblock reads: Senses darkvision 120 ft. (penetrates magical darkness) I've been able to figure out darkvision regenerates its name string...
  12. D

    Good practice on a Script question

    So I copied a script from a monster that was adding (Humanoid Form Only) to the non-natural weapons and noticed that SRD weapons don't have a livename/sbname on all weapons? Not sure if it's a glitch or intentional but it causes an issue on the statblock where the weapon is listed with just the...
  13. D

    Scrolls of Protection?

    Trying to find direction on what appears to be missing scrolls of protection from the DMG. I've created them as a wondrous item in my local files because scrolls are treated as either a gizmo or procedure (not exactly sure) on the character sheet and a tab for the scroll equipment type is...
Back
Top