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Recent content by Bob G

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    Bootstrapping a user selection

    Hi Lab Wolves! I have a feat that allows a user to select from a filtered list of custom abilities. The list is filtering correctly with my custom expression, but now I don't know how to bootstrap the user's selection to the hero. Do I use the "perform" command? Thanks in advance for your help.
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    Timing issue for ability based on Bravery bonus

    Hi Everyone, I'm editing Super Genius Games' excellent Genius Guide to Bravery Feats, and have come across a problem. There is a feat that grants a competence bonus to Knowledge (Dungeoneering) and Knowledge (Engineering) equal to the hero's Bravery bonus. I tried putting the timing at...
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    Expr-Reqs using the "or" argument

    This is the prereq: "Int or Cha 13 required" I can't figure out how to make this an Expr-Req. Maybe it can't be; it might have to be a script. Does anyone know how to do this? My grateful thanks!
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    Pointing usrChosen to the right pick

    Hi folks, Writing a script for this ability: "Grants a bonus on two of the following skills of the rogue’s choice: Fly, Handle Animal, Profession (driver), Profession (sailor), or Ride." I've got the custom expression choosing the correct skills. Now I want to apply a +2 competence bonus to...
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    Bootstrapping conditions (again)

    I don't know if this is a commonly misunderstood topic, or if I am uncommonly dense, but I'm still having trouble with bootstrapping conditions. I have a non-unique class ability which grants a +2 bonus to saves against poisons. The fourth time it is picked, it grants immunity to poisons...
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    Requesting help with a custom expression

    The feat I'm working on has the user select an energy type of either electricity or fire. What the heck should the custom expression be? Can't figure it out for the life of me. :confused:
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    Replacing spells per day with spell points

    I’m working on several archetypes that use an alternate magic system (Super Genius Games’ House Rule Handbook: Spell Point Compilation), which is a spell point system. The aspect of this system that I’m having trouble with is this: “A bard gains bonus spell points equal to her Charisma bonus...
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    Adjustment to Disarm combat maneuver

    Hi Hero Lab heroes, I have this script, which is working well: <Final 27000> ~ abValue equal to Sleight of Hand field[abValue].value += hero.childfound[skSleight].field[skTotal].value ~abValue2 stores CMB bonus field[abValue2].value += hero.childfound[Maneuver].field[tCMB].value And...
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    Adjustment to Disarm combat maneuver

    Hi Hero Lab heroes, I have this script, which is working well: <Final 27000> ~ abValue equal to Sleight of Hand field[abValue].value += hero.childfound[skSleight].field[skTotal].value ~abValue2 stores CMB bonus field[abValue2].value += hero.childfound[Maneuver].field[tCMB].value And...
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    Disabling a feat

    Here's the feat I'm working on: When you are mounted on your dragon steed, you gain a +1 bonus to attack rolls. This bonus does not stack with Weapon Focus. You may use this feat in place of Weapon Focus as a prerequisite for other feats, and treat your dragonrider level as fighter levels for...
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    Class ability that makes customized poisons.

    I’m building a custom ability for an assassin base class called Toxins. When selected, the class gains the ability to create customized poisons. Each poison begins with a base profile that sets the values required for poisons. These base values are as follows: Type poison (injury); Save...
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    Dwarf inquisitor favored class option

    I wanted to give the same FC option for dwarf inquisitors to my gnoll PC race, so I went and copied fcInqDwarf, changed the unique ID, bootstrapped it to my race, and expected to see the usrChosen dropdown menu appear on the Classes tab in the same spot that it does for the dwarf. But no...
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    Adding favored class options in the editor

    Hi folks, I've created some new FC options in the editor, and have associated them with the applicable race/class choices, but none of them are appearing in the class favored option dropdown in the UI. Is there a step that I forgot? Do the FC options need to be bootstrapped by the race/class?
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    Fields/tags for combat maneuvers

    Hello again, Is there a way to determine what fields and tags are available for specific combat maneuvers like Disarm or Trip? There doesn't seem to be anywhere on the UI that I can right-click to see the debug fields or tags.
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    Adding text to skill descriptions

    Greetings all, I found this macro '#appenddesc' which I thought I could use to add text to the existing description for the skill. So I tried#appenddesc[skBluff,"{b}Antagonize{/b}: Antagonize attempts relying on Bluff skill checks use deception to confound and harass opponents. Antagonize...
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