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I was fooling around with .user files.
I deleted one of them, and now I can't seem to open the Editor.
Is it looking for the .user file?
Can I get around this somehow?
I was fooling around with .user files.
I deleted one of them, and now I can't seem to open the Editor.
Is it looking for the .user file?
Can I get around this somehow?
Can you describe what you mean by "can't open the editor"? Do you get an error message? What happens when you select the "Launch Editor" menu item?
Does the problem still happen if you quit and restart Hero Lab?
Try loading another game system - can you open the editor in that game?
Tooltips sometimes block button clicks. Often, when I slide my mouse to "Add", "Add and Close", or "Cancel", the tooltip that pops up covers the button, and blocks my clicks. As a result, I can't click the button until I dismiss the tooltip. Sometimes, simply moving off the button doesn't dismiss the tooltip. I have to click somewhere outside the button.
Just a quick "Me too!" on this issue. I have also seen this, and have tried to reproduce it, but have thus far been unable to do so.
I am getting the following error after downloading the new Community Bestiary through the Updates window:
File: PFRPG_Curse_of_the_Crimson_Throne_Bestiary.user (line 348) - Thing 'rUChaindSp' - String exceeds maximum length for attribute 'value'.
Looking at the .user file referenced, it looks like the Description field for the Chained Spirit race is what is causing the error.
If it is relevant, I am currently running the Mac beta. I don't know if there is any difference between the two with respect to maximum field lengths in user files.
I would report this as a type of "Mac" issue as I can't duplicate it on any windows version of HL. I agree with that line 348 is the "Description" text for the Chained Spirit but that is a very small description text actually. I have ones that much longer actually.
Here is the RAW XML of line 348:
Code:<fieldval field="rDescript" value="Its eyes blazing in deathless rage, a phantom floats unfettered by the bonds of the living world. The ghostly horror possesses its own ethereal bonds, though, its semi-transparent, vaguely humanoid figure clenched in the hold of countless crisscrossing chains—writhing and tightening over its vaporous form in unending torture. Several of these chains extend from the ghost’s body, some dangling through the floor or reaching seemingly through the ceiling above, while others pool in spectral lengths"/>
We'll be opening up new beta slots tomorrow - I'm going to try and get a v3.9a release out first, then let some more people in.